1. NSCs
  2. qa
  3. gameplay_persistence
  4. phases
  5. world
  6. imperial_end
Portrait

[Imperial End]

Stufe 50 | Elite | Nahkampf


Eigenschaften

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

Interaction

Starts conversation: cnv.qa.gameplay_persistence.phasing.imperial_world_end

Loot information

Loot package: 13416625673570628860

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_bloodsith_bfn_non_a10
  • Material: head_bloodsith_non_a10c01_f
  • Material 1: eye_sith_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bfn_non_a06
  • Material: hair_human_non_a06_v01_f
facehairfacehair_bloodsith_bfn_non_a02
  • Material: facehair_bloodsith_non_a02_v01_f
skincolor
 skincolor_sith_non_h01_p
    haircolor
     haircolor_sith_non_h01_p
      eyecolor
       eyecolor_sith_non_h04_s
        complexioncomp_sith_non_c03_f
          facepaintmakeup_human_non_c06_f
            Body details
            SlotDetails
            chestchest_trenchtight_bfn_archetype
            • + chest_trenchtight_bfn_med_sw_a04_hoodup
            • + chest_trenchtight_bfn_med_sw_a04_shld
            • + chest_trenchtight_bfn_med_sw_a04_loin
            • + chest_trenchtight_bfn_med_sw_a04_hooddown
            • Material: chest_trenchtight_med_sw_a04c02_f
            bracerbracer_short_bfn_archetype
            • Material: bracer_short_med_sw_a04c02_u_v01
            handhand_gauntlet_bfn_archetype
            • + hand_gauntlet_bfn_med_sw_a04_forearm
            • Material: hand_gauntlet_med_sw_a04c02_u
            waistwaist_belt_bfn_archetype
            • + waist_belt_bfn_med_sw_a04_front
            • + waist_belt_bfn_med_sw_a04_back
            • Material: waist_belt_med_sw_a04c02_u
            legleg_pant_bfn_archetype
            • Material: leg_pant_med_sw_a04c02_f_v01
            bootboot_thigh_bfn_archetype
            • + boot_thigh_bfn_med_sw_a04_knee
            • Material: boot_thigh_med_sw_a04c02_u
            All NPCs with this appearance (3)