1. NSCs
  2. location
  3. flashpoint
  4. republic
  5. lobby
  6. fleet
  7. vendor
  8. vendor_pvp_knight_1x7
Portrait

Meister Groj

Stufe 50 | Stark | Händler


Eigenschaften

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Fernkampfangriff

Eine Reihe von Fernschüssen für einen Gefährten.

FQN: abl.​flurry.​cc.​ranged

Fernkampfangriff
noneSofort30 m100100%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_asian_a05
  • Material: head_zabrakrep_bms_asian_a05_c01
  • Material 1: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_zabrakrep_bms_non_a08
  • + hair_zabrakrep_bms_non_a08_attach
  • Material: hair_zabrak_non_a08_v01_m
  • Skin slot 1: horn_zabrakrep_non_a01_v01
  • Skin color is hued into slot: 1
skincolor
 skincolor_human_african_h09_p
    complexioncomp_zabrak_non_c05_m
      facepainttattoo_zabrak_non_good03_u
        Body details
        SlotDetails
        chestchest_robe02_bms_archetype
        • + chest_robe02_bms_heavy_jk_a09_hooddown
        • Material: chest_robe02_heavy_jk_a09c03_m
        bracerbracer_short_bms_archetype
        • Material: bracer_short_heavy_jk_a09c03_u_v01
        handhand_gauntlet_bms_archetype
        • + hand_gauntlet_bms_heavy_jk_a09_wrist
        • Material: hand_gauntlet_heavy_jk_a09c03_u
        waistwaist_belt_bms_archetype
        • + waist_belt_bms_heavy_jk_a09_back
        • + waist_belt_bms_heavy_jk_a09_front
        • Material: waist_belt_heavy_jk_a09c03_u
        legleg_armor02_bms_archetype
        • Material: leg_armor02_heavy_jk_a09c03_m_v01
        bootboot_tall_bms_archetype
        • + boot_tall_bms_heavy_jk_a09_shin
        • Material: boot_tall_heavy_jk_a09c03_u