1. NSCs
  2. exp
  3. 01
  4. makeb
  5. world_arc
  6. imperial
  7. hub_1
  8. stealing_thunder
  9. vorjok_mercenary_cytharat_1
Portrait

Söldner-Sturmspezialist

Stufe 52 | Schwach | Flintenschütze


Eigenschaften

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Haftgranate

Wirf eine Haftgranate auf ein zufälliges Ziel, die nach einigen Sekunden explodiert. Die Explosion verursacht Kinetikschaden beim Ziel und allen Gegnern in der Nähe.

FQN: abl.​npc.​ability.​tech.​sticky_grenade_random

Haftgranate
45 Sek.Sofort30 m50100%

Jetpack-Angriff

FQN: abl.​npc.​ability.​tech.​jet_charge

Jetpack-Angriff
30 Sek.Sofort8-30 m20100%

Ranziehen

FQN: abl.​npc.​ability.​tech.​grapple

Ranziehen
36 Sek.Wirkt in 4 Sek.8-30 m20100%

[shotgun_flurry]

FQN: abl.​npc.​ability.​rifle.​shotgun_flurry

[shotgun_flurry]
noneSofort30 m1100%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

Interaction

Loot information

Loot package: 4097450713733981809

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_a03
  • Material: head_zabrakrep_bmn_caucasian_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_bhgoggles01_bmn_archetype
  • Material: face_bhgoggles01_heavy_bh_a03c02_u
hairhair_zabrakrep_bmn_non_a08
  • + hair_zabrakrep_bmn_non_a08_attach
  • Material: hair_zabrak_non_a08_v01_m
  • Skin slot 1: horn_zabrakrep_non_a01_v01
  • Skin color is hued into slot: 1
skincolor
 skincolor_human_non_h08_p
    haircolor
     haircolor_human_non_h02_p
      complexioncomp_zabrak_non_c12_m
        agescar_human_non_c01_u
          Body details
          SlotDetails
          chestchest_baggy_bmn_archetype
          • + chest_baggy_bmn_med_ge_a41_collar
          • Material: chest_baggy_med_ge_a41miner01_m
          handhand_gauntlet_bmn_archetype
          • Material: hand_gauntlet_med_ge_a41miner01_u
          waistwaist_belt_bmn_archetype
          • + waist_belt_bmn_heavy_ge_a18_back
          • Material: waist_belt_heavy_ge_a18mercenary03_u
          legleg_armor02_bmn_archetype
          • Material: leg_armor02_heavy_ge_a04reptrooper02_m_v01
          bootboot_tall_bmn_archetype
          • Material: boot_tall_med_ge_a41miner01_u
          All NPCs with this appearance (5)