1. NSCs
  2. test
  3. tackland
  4. dvlsith
Portrait

[dvlsith]

Stufe 1-65 | Standard | Nahkampf


Eigenschaften

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfn_asian_a01
  • Material: head_zabrakimp_asian_a01c01_f
  • Eye material: eye_zabrakimp_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_zabrakimp_bfn_non_a05
  • + hair_zabrakimp_bfn_non_a05_jewel
  • Material: hair_zabrak_non_a05_v01_f
  • Skin slot 1: horn_zabrakimp_non_a01_v01
  • Skin color is hued into slot: 1
skincolor
 skincolor_zabrak_non_h03_p
    haircolor
     haircolor_sith_non_h06_p
      eyecolor
       eyecolor_zabrak_non_h01_s
        complexioncomp_zabrak_non_c01_f
          facepainttattoo_zabrak_non_evil04_u
            Body details
            SlotDetails
            chestchest_robe02_bfn_archetype
            • + chest_robe02_bfn_heavy_ge_mtx110_chest
            • + chest_robe02_bfn_heavy_ge_mtx110_loin
            • + chest_robe02_bfn_heavy_ge_mtx110_shld
            • + chest_robe02_bfn_heavy_ge_mtx110_collar
            • Material: chest_robe02_heavy_ge_mtx110c01_u
            bracerbracer_short_bfn_archetype
            • Material: bracer_short_heavy_ge_mtx110c01_u
            handhand_glove_bfn_archetype
            • + hand_glove_bfn_heavy_ge_mtx110_forearm
            • Material: hand_glove_heavy_ge_mtx110c01_u
            waistwaist_belt_bfn_archetype
            • + waist_belt_bfn_heavy_ge_mtx110_front
            • + waist_belt_bfn_heavy_ge_mtx110_back
            • Material: waist_belt_heavy_ge_mtx110c01_u
            legleg_pant_bfn_archetype
            • Material: leg_pant_heavy_ge_mtx110c01_u
            bootboot_thigh_bfn_archetype
            • + boot_thigh_bfn_heavy_ge_mtx110_cover
            • Material: boot_thigh_heavy_ge_mtx110c01_u