1. NSCs
  2. flashpoint
  3. spirit_of_vengeance
  4. enemies
  5. bosses
  6. heta_kol_melee
Portrait

Heta Kol <Feldmarschall der verborgenen Kette>

Stufe 75 | Streiterin | [heta_raang_melee]


Eigenschaften

Passives (3)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (11)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangeWavePriorityChance

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m00100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m00100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m002%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m004%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m00100%

Entkommen

FQN: abl.​flashpoint.​sov.​bosses.​heta.​melee.​escape

Entkommen
2 Std. 46 Min. 39 Sek.Sofort70 m199100%

Sperre

FQN: abl.​flashpoint.​sov.​bosses.​heta.​melee.​close_quarters

Sperre
30 Sek.Kanalisiert für 15 Sek.40 m190100%

Hinrichtung

FQN: abl.​flashpoint.​sov.​bosses.​heta.​melee.​execute

Hinrichtung
12 Sek.Wirkt in 1 Sek.4 m180100%

Hinrichtung

FQN: abl.​flashpoint.​sov.​bosses.​heta.​melee.​execute_low

Hinrichtung
24 Sek.Wirkt in 1 Sek.4 m175100%

[dash]

FQN: abl.​flashpoint.​sov.​bosses.​heta.​melee.​dash

[dash]
8 Sek.Sofort35 m150100%

Einfacher Angriff

FQN: abl.​flashpoint.​sov.​bosses.​heta.​melee.​flurry

Einfacher Angriff
1.25 Sek.Sofort6 m15100%

Interaction

Char ref: chr.heta_kol

Loot information

Loot package: 154578349802304063

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfs_asian_a02
  • Material: head_human_non_npc06_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_bhhelmet39_bfs_archetype
  • + face_bhhelmet39_bfs_bh_mtx18_horns
  • Material: face_bhhelmet39_heavy_bh_mtx18c01_u
skincolor
 skincolor_human_asian_h08_p
    haircolor
     haircolor_human_non_h17_p
      eyecolor
       eyecolor_human_non_h02_s
        complexioncomp_human_non_c15_f
          facepaintmakeup_human_non_c09_f
            agescar_human_non_c07_u
              Body details
              SlotDetails
              chestchest_invisible_bfs_archetype
              • + chest_invisible_bfs_heavy_bh_mtx18_cape
              • + chest_invisible_bfs_heavy_bh_mtx18_shoulder
              • + chest_invisible_bfs_heavy_bh_mtx18_loin
              • + chest_invisible_bfs_heavy_bh_mtx18_bandoleer
              • + chest_invisible_bfs_heavy_bh_mtx18_body
              • Material: chest_invisible_heavy_bh_mtx18c01_u
              bracerbracer_invisible_bfs_archetype
              • + bracer_invisible_bfs_heavy_bh_mtx18_forearm
              • Material: bracer_invisible_heavy_bh_mtx18c01_u
              handhand_glove_bfs_archetype
              • Material: hand_glove_heavy_bh_mtx18c01_u
              waistwaist_belt02_bfs_archetype
              • + waist_belt02_bfs_heavy_bh_mtx18_belt
              • + waist_belt02_bfs_heavy_bh_mtx18_pouch
              • + waist_belt02_bfs_heavy_bh_mtx18_side
              • Material: waist_belt02_heavy_bh_mtx18c01_u
              legleg_pant02_bfs_archetype
              • + leg_pant02_bfs_heavy_bh_mtx18_plate
              • + leg_pant02_bfs_heavy_bh_mtx18_kneepad
              • Material: leg_pant02_heavy_bh_mtx18c01_u
              bootboot_tall04_bfs_archetype
              • + boot_tall04_bfs_heavy_bh_mtx18_foot
              • Material: boot_tall04_heavy_bh_mtx18c01_u
              All NPCs with this appearance (3)