1. NSCs
  2. test
  3. ccopple
  4. testing
  5. izax_test_01
Portrait

[izax_test_01]

Stufe 70 | Streiterin | Nahkampf


Eigenschaften

Passives (2)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (17)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangeWavePriorityChance

[switch_to_melee]

FQN: abl.​test.​mpucevich.​iok.​boss_5.​transition.​switch_to_melee

[switch_to_melee]
60 Min. 0 Sek.Wirkt in 1 Sek.10 m0105100%

[switch_to_orbit]

FQN: abl.​test.​mpucevich.​iok.​boss_5.​transition.​switch_to_orbit

[switch_to_orbit]
60 Min. 0 Sek.Wirkt in 1 Sek.10 m0105100%

[switch_to_ranged]

FQN: abl.​test.​mpucevich.​iok.​boss_5.​transition.​switch_to_ranged

[switch_to_ranged]
60 Min. 0 Sek.Wirkt in 1 Sek.10 m0105100%

[melee_attack_left]

FQN: abl.​test.​mpucevich.​iok.​boss_5.​melee.​melee_attack_left

[melee_attack_left]
60 Sek.Wirkt in 1 Sek.10 m1100100%

[melee_attack_left_2]

FQN: abl.​test.​mpucevich.​iok.​boss_5.​melee.​melee_attack_left_2

[melee_attack_left_2]
60 Sek.Wirkt in 1 Sek.10 m195100%

[melee_attack_right]

FQN: abl.​test.​mpucevich.​iok.​boss_5.​melee.​melee_attack_right

[melee_attack_right]
60 Sek.Wirkt in 1 Sek.10 m190100%

[melee_attack_right_2]

FQN: abl.​test.​mpucevich.​iok.​boss_5.​melee.​melee_attack_right_2

[melee_attack_right_2]
60 Sek.Wirkt in 1 Sek.10 m185100%

[melee_missile_blast]

FQN: abl.​test.​mpucevich.​iok.​boss_5.​melee.​melee_missile_blast

[melee_missile_blast]
60 Sek.Wirkt in 1 Sek.10 m180100%

[melee_ranged_attack]

FQN: abl.​test.​mpucevich.​iok.​boss_5.​melee.​melee_ranged_attack

[melee_ranged_attack]
60 Sek.Wirkt in 1 Sek.10 m175100%

[melee_slam_suite]

FQN: abl.​test.​mpucevich.​iok.​boss_5.​melee.​melee_slam_suite

[melee_slam_suite]
60 Sek.Kanalisiert für 9 Sek.10 m170100%

[melee_slam_shot_suite]

FQN: abl.​test.​mpucevich.​iok.​boss_5.​melee.​melee_slam_shot_suite

[melee_slam_shot_suite]
60 Sek.Kanalisiert für 9 Sek.10 m165100%

[melee_chest_laser]

FQN: abl.​test.​mpucevich.​iok.​boss_5.​melee.​melee_chest_laser

[melee_chest_laser]
60 Sek.Kanalisiert für 6 Sek.10 m160100%

[melee_chest_laser_interrupted]

FQN: abl.​test.​mpucevich.​iok.​boss_5.​melee.​melee_chest_laser_interrupted

[melee_chest_laser_interrupted]
60 Sek.Kanalisiert für 4 Sek.10 m155100%

[ranged_attack_01]

FQN: abl.​test.​mpucevich.​iok.​boss_5.​range.​ranged_attack_01

[ranged_attack_01]
10 Sek.Wirkt in 1 Sek.250 m2100100%

[ranged_attack_02]

FQN: abl.​test.​mpucevich.​iok.​boss_5.​range.​ranged_attack_02

[ranged_attack_02]
10 Sek.Wirkt in 1 Sek.250 m290100%

[ranged_attack_03]

FQN: abl.​test.​mpucevich.​iok.​boss_5.​range.​ranged_attack_03

[ranged_attack_03]
10 Sek.Wirkt in 1 Sek.250 m280100%

[orbit_sequence]

FQN: abl.​test.​mpucevich.​iok.​boss_5.​orbit.​orbit_sequence

[orbit_sequence]
60 Sek.Wirkt in 1 Sek.800 m3100100%

Interaction

Loot information

Loot package: 154578349802304063

Metadaten

Appearance

3D model
Details
SlotDetails
creatureizax_a01
  • Material: izax_a01_v01
All NPCs with this appearance (2)