1. NSCs
  2. location
  3. flashpoint
  4. republic
  5. act_one
  6. capital
  7. multi
  8. vokk
Portrait

Vokk <Sith-Schüler>

Stufe 10 | Streiterin | Boss


Eigenschaften

Passives (3)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangeWavePriorityChance

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m00100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m00100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m002%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m004%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m00100%

Blitzgewitter

FQN: abl.​npc.​ability.​custom.​boss.​vokk.​lightning_storm_dummy

Blitzgewitter
6 Sek.Sofort60 m1, 2901100%

Doppelschwert-Wurf

FQN: abl.​npc.​ability.​custom.​boss.​vokk.​knockback_double_saber_toss_alt

Doppelschwert-Wurf
15 Sek.Kanalisiert für 3.5 Sek.any1, 2750100%

Nahkampf-Schlagfolge

FQN: abl.​npc.​ability.​custom.​boss.​vokk.​flurry

Nahkampf-Schlagfolge
noneSofort4 m1, 210100%

Essenz entziehen

FQN: abl.​npc.​ability.​custom.​boss.​vokk.​force_choke_lifedrain

Essenz entziehen
60 Sek.Kanalisiert für 5 Sek.10 m2900100%

Interaction

Char ref: chr.vokk

Starts conversation: cnv.location.republic_transition.world_arc.republic.vokk

Loot information

Loot package: 1519055067425086355, 10128141421348184100, 5716446742446699584, 13978818759485537071

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_a02
  • Material: head_human_bmn_caucasian_a01_c02
  • Material 1: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bmn_non_a12
  • + hair_human_bmn_non_a12_back
  • Material: hair_human_non_a12_v01_m
skincolor
 skincolor_human_non_sithpro_h01_p
    haircolor
     haircolor_human_non_h06_p
      eyecolor
       eyecolor_sith_non_h03_s
        complexioncomp_human_non_sith01_m
          facepainttattoo_human_non_sw03_u
            agescar_human_non_c15_u
              Body details
              SlotDetails
              chestchest_trenchtight_bmn_archetype
              • + chest_trenchtight_bmn_med_sw_a04_hoodup
              • Material: chest_trenchtight_med_sw_a04c01_m
              bracerbracer_short_bmn_archetype
              • Material: bracer_short_med_sw_a04c01_u_v02
              handhand_gauntlet_bmn_archetype
              • Material: hand_gauntlet_med_sw_a04c01_u
              waistwaist_belt_bmn_archetype
              • + waist_belt_bmn_med_sw_a04_front
              • + waist_belt_bmn_med_sw_a04_back
              • Material: waist_belt_med_sw_a04c01_u
              legleg_pant_bmn_archetype
              • Material: leg_pant_med_sw_a04c01_m_v01
              bootboot_thigh_bmn_archetype
              • + boot_thigh_bmn_med_sw_a04_knee
              • Material: boot_thigh_med_sw_a04c01_u
              All NPCs with this appearance (2)