1. NSCs
  2. test
  3. ammer
  4. mercenary_vendor
Portrait

[mercenary_vendor] <Söldner-Makler>

Stufe 50 | Standard | Händler


Eigenschaften

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Fernkampfangriff

Eine Reihe von Fernschüssen für einen Gefährten.

FQN: abl.​flurry.​cc.​ranged

Fernkampfangriff
noneSofort30 m100100%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

Interaction

Vendor information
  • pkg.vendor.test.ammer.mercenary_vendors.merc_vendor_01
Loot information

Loot package: 154578349802304063

Metadaten

Appearance

3D model
Facial details
SlotDetails
head
(one of 3)
head_human_bms_caucasian_a03
  • Material: head_human_bms_caucasian_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bms_caucasian_npc05
  • Material: head_human_bms_caucasian_npc05
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bms_caucasian_npc03
  • Material: head_human_bms_caucasian_npc03
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gehelmet08_bms_archetype
  • Material: face_gehelmet08_heavy_ge_a18mercenary08_u
hair
(one of 5)
hair_human_bms_non_a01
  • Material: hair_human_non_a01_v01_m
hair_human_bms_non_a03
  • Material: hair_human_non_a03_v01_m
hair_human_bms_non_a17_main
  • Material: hair_human_non_a17_m_v01
hair_human_bms_non_a07
  • Material: hair_human_non_a07_v01_m
hair_human_bms_non_a13
  • Material: hair_human_non_a13_v01_m
skincolor
(one of 3)
 skincolor_human_non_h28_p
     skincolor_human_non_h31_p
       skincolor_human_non_h15_p
        haircolor
        (one of 4)
         haircolor_human_non_h06_p
           haircolor_human_non_h10_p
             haircolor_human_non_h12_p
               haircolor_human_non_h02_p
                eyecolor
                 eyecolor_human_non_h03_s
                  complexion
                  (one of 2)
                  comp_human_non_c28_m
                    comp_human_non_eyebrow04_m
                      Body details
                      SlotDetails
                      chestchest_baggy_bms_archetype
                      • + chest_baggy_bms_heavy_ge_a18_shld
                      • + chest_baggy_bms_heavy_ge_a18_chest
                      • Material: chest_baggy_heavy_ge_a18mercenary08_m
                      bracerbracer_short_bms_archetype
                      • Material: bracer_short_heavy_ge_a18mercenary08_u_v01
                      handhand_gauntlet_bms_archetype
                      • Material: hand_gauntlet_heavy_ge_a18mercenary08_u
                      waistwaist_belt_bms_archetype
                      • + waist_belt_bms_heavy_ge_a18_front
                      • + waist_belt_bms_heavy_ge_a18_back
                      • Material: waist_belt_heavy_ge_a18mercenary08_u
                      legleg_pant_bms_archetype
                      • Material: leg_pant_heavy_ge_a18mercenary08_m_v01
                      bootboot_tall_bms_archetype
                      • Material: boot_tall_heavy_ge_a18mercenary08_u
                      All NPCs with this appearance (5)