1. NSCs
  2. qtr
  3. flashpoint
  4. korriban
  5. imperial
  6. quest
  7. acolyte_3
Portrait

Gefangener Akolyth

Stufe 10 | Standard | Nahkampf


Eigenschaften

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Metadaten

Appearance

3D model
Facial details
SlotDetails
head
(one of 2)
head_human_bms_african_a01
  • Material: head_human_bms_african_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bms_caucasian_a05
  • Material: head_human_bms_caucasian_a05c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 3)
hair_human_bms_non_a01
  • + 1005977 – not found
  • Material: hair_human_non_a01_v01_m
hair_human_bms_non_a05
  • + hair_human_bms_non_a05_bangs
  • Material: hair_human_non_a05_v01_m
hair_human_bms_non_a03
  • + hair_human_bms_non_a03_stripes
  • Material: hair_human_non_a03_v01_m
facehair
(one of 2)
[empty]
[no archetype]
  • + 1143550 – not found
  • + 1143519 – not found
  • Material: facehair_human_non_a04_v01_m
skincolor[empty]
haircolor
(one of 3)
 haircolor_human_non_h05_p
     haircolor_human_non_h10_p
       haircolor_human_non_h04_p
        eyecolor
         eyecolor_human_non_h04_s
          complexion
          (one of 3)
          comp_human_non_eyebrow26_m
            comp_human_non_sith01_m
              [empty]
              facepaint
              (one of 2)
              tattoo_human_non_sw02_u
                tattoo_human_non_sw05_u
                  Body details
                  SlotDetails
                  chestchest_tight_bms_archetype
                  • + chest_tight_bms_med_sw_a01_shld
                  • + chest_tight_bms_med_sw_a01_chest
                  • + chest_tight_bms_med_sw_a01_loin
                  • Material: chest_tight_med_sw_a01c03_m
                  bracerbracer_short_bms_archetype
                  • Material: bracer_short_med_sw_a01c01_u_v02
                  handhand_gauntlet_bms_archetype
                  • + hand_gauntlet_bms_med_sw_a01_back
                  • Material: hand_gauntlet_med_sw_a01c03_u
                  waistwaist_belt_bms_archetype
                  • + waist_belt_bms_med_sw_a01_front
                  • + waist_belt_bms_med_sw_a01_back
                  • Material: waist_belt_med_sw_a01c03_u
                  legleg_pant_bms_archetype
                  • Material: leg_pant_med_sw_a01c03_m_v02
                  bootboot_tall_bms_archetype
                  • + boot_tall_bms_med_sw_a01_knee
                  • Material: boot_tall_med_sw_a01c03_u
                  All NPCs with this appearance (4)