1. NSCs
  2. location
  3. nar_shaddaa
  4. world
  5. imperial
  6. wrath_of_ukabi
  7. ukabi
Portrait

Ukabi

Stufe 21 | Elite | Boss


Eigenschaften

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (10)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Kolto-Hülle

FQN: abl.​npc.​ability.​tech.​kolto_shell

Kolto-Hülle
30 Sek.Sofort30 m30100%

Ranziehen

FQN: abl.​npc.​ability.​tech.​grapple_aoe

Ranziehen
20 Sek.Wirkt in 0.5 Sek.any20100%

Schildsonde

Ruft einen Suchdroiden herbei, der einen Absorptionsschild um das Ziel herum projiziert, sodass Schaden 15 Sekunden lang absorbiert wird.

FQN: abl.​npc.​ability.​tech.​shield_probe

Schildsonde
15 Sek.Sofort15 m10100%

Raketensalve

FQN: abl.​npc.​ability.​tech.​missile_salvo

Raketensalve
15 Sek.Kanalisiert für 3 Sek.30 m10100%

Säuregranate

FQN: abl.​npc.​ability.​tech.​corrosive_grenade

Säuregranate
12 Sek.Sofort30 m10100%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

Interaction

Char ref: chr.ukabi

Starts conversation: cnv.location.nar_shaddaa.world.imperial.wrath_of_ukabi.ukabi

Loot information

Loot package: 11338780804967416408

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_african_a01
  • Material: head_human_bms_african_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
facehair[no archetype]
  • + facehair_human_bms_african_sw_cyber01_top
  • + facehair_human_bms_african_sw_cyber01_bottom
  • Material: facehair_human_non_sw_cyber01_u
skincolor
 skincolor_human_non_h07_p
    eyecolor
     eyecolor_human_non_h02_s
      complexioncomp_human_non_c24_m
        Body details
        SlotDetails
        chestchest_armor01_bms_archetype
        • + chest_armor01_bms_heavy_sw_a07_chest
        • Material: chest_armor01_heavy_sw_a07c01_m
        bracerbracer_short_bms_archetype
        • Material: bracer_short_heavy_sw_a07c01_u_v01
        handhand_glove_bms_archetype
        • + hand_glove_bms_heavy_sw_a07_forearm
        • Material: hand_glove_heavy_sw_a07c01_u
        waistwaist_belt_bms_archetype
        • Material: waist_belt_heavy_sw_a07c01_u
        legleg_armor02_bms_archetype
        • Material: leg_armor02_heavy_sw_a07c01_u_v01
        bootboot_tall_bms_archetype
        • Material: boot_tall_heavy_sw_a07c01_u
        All NPCs with this appearance (2)