1. NSCs
  2. qtr
  3. 1x3
  4. event
  5. scavenger_hunt
  6. cinematic_extras
  7. promenade_onlooker_3
Portrait

[promenade_onlooker_3]

Stufe 1-50 | Standard | Nahkampf


Eigenschaften

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneinstant30 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.instant30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.instant30 m04%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneinstant4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneinstant4 m0100%

Interaction

Char ref: chr.cinematics_placeholder_no_lines

Loot information

Loot package: 154578349802304063

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_nautolan_bms_non_a01
  • Material: head_nautolan_bms_non_a01_v01
  • Eye material: eye_nautolan_non_a01_c01
faceface_gehelmet08_bms_archetype
  • + face_gehelmet08_bms_light_ge_a08_rim
  • Material: face_gehelmet08_light_ge_a08repcitizen03_u
Body details
SlotDetails
chestchest_tight_bms_archetype
  • + chest_tight_bms_light_ge_a08_chest
  • Material: chest_tight_light_ge_a08repcitizen01_m
bracerbracer_short_bms_archetype
  • Material: bracer_short_light_ge_a08repcitizen03_u_v02
handhand_glove_bms_archetype
  • Material: hand_glove_light_ge_a08repcitizen03_u
waistwaist_belt_bms_archetype
  • + waist_belt_bms_light_ge_a08_front
  • Material: waist_belt_light_ge_a08repcitizen03_u
legleg_pant_bms_archetype
  • Material: leg_pant_light_ge_a08repcitizen03_m_v02
bootboot_tall_bms_archetype
  • + boot_tall_bms_light_ge_a08_shin
  • Material: boot_tall_light_ge_a08repcitizen03_u