1. NSCs
  2. location
  3. open_worlds
  4. class
  5. bounty_hunter
  6. chapter_3
  7. number_one_with_a_bullet
  8. scared_advisor
Portrait

Ängstlicher Berater

Stufe 48-50 | Standard | Nahkampf


Eigenschaften

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneinstant30 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.instant30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.instant30 m04%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneinstant4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneinstant4 m0100%

Interaction

Loot information

Loot package: 3727446132614532010

Metadaten

Appearance

3D model
Facial details
SlotDetails
head
(one of 3)
head_human_bmn_african_a03
  • Material: head_human_bmn_african_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_african_npc01
  • Material: head_human_bmn_african_npc01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_african_a01
  • Material: head_human_bmn_african_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 3)
hair_human_bmn_non_a07
  • Material: hair_human_non_a07_v01_m
hair_human_bmn_non_a06
  • Material: hair_human_non_a06_v02_m
[no archetype]
  • Material: hair_human_non_blank_u
facehair
(one of 4)
[no archetype]
  • + 1006659 – not found
  • Material: facehair_human_non_a01_v01_m
[no archetype]
  • Material: facehair_human_non_blank_u
[no archetype]
  • Material: facehair_human_non_blank_u
[no archetype]
  • + 1143519 – not found
  • + 1143550 – not found
  • Material: facehair_human_non_a04_v01_m
skincolor
(one of 3)
 skincolor_human_non_h01_p
     skincolor_human_non_h08_p
       skincolor_human_non_h04_p
        haircolor
        (one of 3)
         haircolor_human_non_h06_p
           haircolor_human_non_h10_p
             haircolor_human_non_h14_p
              eyecolor
               eyecolor_human_non_h02_s
                complexioncomp_human_non_c20_m
                  ageage_non_non_mid01_m
                    Body details
                    SlotDetails
                    chestchest_trenchtight_bmn_archetype
                    • + chest_trenchtight_bmn_light_ge_a25_collar
                    • + chest_trenchtight_bmn_light_ge_a25_bandoleer
                    • + chest_trenchtight_bmn_light_ge_a25_shld
                    • Material: chest_trenchtight_light_ge_a25formalmale01_m
                    bracerbracer_short_bmn_archetype
                    • Material: bracer_short_light_ge_a25formalmale01_u_v01
                    handhand_glove_bmn_archetype
                    • + hand_glove_bmn_light_ge_a25_wrist
                    • Material: hand_glove_light_ge_a25formalmale01_u
                    waistwaist_belt_bmn_archetype
                    • + waist_belt_bmn_light_ge_a25_front
                    • Material: waist_belt_light_ge_a25formalmale01_u
                    legleg_pant_bmn_archetype
                    • Material: leg_pant_light_ge_a25formalmale01_m_v02
                    bootboot_tall_bmn_archetype
                    • + boot_tall_bmn_light_ge_a25_shin
                    • Material: boot_tall_light_ge_a25formalmale01_u
                    All NPCs with this appearance (2)