1. NSCs
  2. location
  3. dromund_kaas
  4. mob
  5. humanoids
  6. possessed_imperial
  7. possessed_heavy_trooper
Portrait

Besessene Schwere Truppe

Stufe 15 | Standard | Gewehrgrenadier


Eigenschaften

Abilities (7)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Sprenggeschoss

Feuert ein explosives Projektil aus dem Gewehr, das beim Primärziel hohen Schaden und bei anderen Zielen im Umkreis von 5 Metern niedrigen Schaden verursacht.

FQN: abl.​npc.​ability.​rifle.​explosive_round

Sprenggeschoss
6 Sek.Sofort30 m375%

Hammerschuss

Feuert eine Salve Hammerschüsse ab, die beim Ziel geringen Schaden verursacht. Erfordert Gewehr oder Kanone.

FQN: abl.​npc.​ability.​rifle.​hammer_shot

Hammerschuss
4.5 Sek.Sofort30 m125%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

Interaction

Loot information

Loot package: 16033471971331446169

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_caucasian_a04
  • Material: head_human_bms_caucasian_a04c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bms_non_a03
  • + 1006531 – not found
  • + hair_human_bms_non_a03_sides
  • Material: hair_human_non_a03_v01_m
skincolor
 skincolor_human_non_h30_p
    haircolor
     haircolor_human_non_h03_p
      eyecolor
       eyecolor_human_non_h05_s
        complexioncomp_human_non_c09_m
          Body details
          SlotDetails
          chest
          (one of 3)
          chest_armor01_bms_archetype
          • + chest_armor01_bms_med_ge_a11_shld
          • + chest_armor01_bms_med_ge_a11_loin
          • Material: chest_armor_heavy_ge_a11impheavy01_m
          chest_armor01_bms_archetype
          • + chest_armor01_bms_med_ge_a11_shld
          • Material: chest_armor_heavy_ge_a11impheavy01_m
          chest_armor01_bms_archetype
          • Material: chest_armor_heavy_ge_a11impheavy01_m
          bracerbracer_short_bms_archetype
          • Material: bracer_short_heavy_ge_a11impheavy01_u_v02
          hand
          (one of 2)
          hand_glove_bms_archetype
          • + hand_glove_bms_med_ge_a11_forearm
          • Material: hand_glove_heavy_ge_a11impheavy01_u
          hand_glove_bms_archetype
          • Material: hand_glove_heavy_ge_a11impheavy01_u
          waist
          (one of 2)
          waist_belt_bms_archetype
          • + waist_belt_bms_med_ge_a11_front
          • Material: waist_belt_heavy_ge_a11impheavy01_u
          waist_belt_bms_archetype
          • Material: waist_belt_heavy_ge_a11impheavy01_u
          legleg_armor02_bms_archetype
          • Material: leg_armor02_heavy_ge_a11impheavy01_m_v02
          boot
          (one of 2)
          boot_tall_bms_archetype
          • + boot_tall_bms_med_ge_a11_shin
          • Material: boot_tall_heavy_ge_a11impheavy01_u
          boot_tall_bms_archetype
          • Material: boot_tall_heavy_ge_a11impheavy01_u
          All NPCs with this appearance (3)