1. NSCs
  2. location
  3. balmorra
  4. mob
  5. humanoid
  6. resistance
  7. gold_nebray_engineer
Portrait

Cyber-Spezialist des Widerstands

Stufe 19 | Standard | Mandalorianischer Prügler


Eigenschaften

Abilities (11)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Beharrlichkeit

FQN: abl.​npc.​ability.​buff.​tenacity

Beharrlichkeit
2 Min. 0 Sek.Sofortany600100%

Einziehbare Klinge

Ein Nahkampfangriff, der mittleren Schaden verursacht. Löst beim Ziel eine Blutung aus, wodurch es 6 Sekunden lang jede Sekunde leichten körperlichen Schaden erleidet.

FQN: abl.​npc.​ability.​tech.​retractable_blade

Einziehbare Klinge
15 Sek.Sofort4 m400100%

Panzerfeld

FQN: abl.​npc.​ability.​buff.​armor_field

Panzerfeld
3 Min. 0 Sek.Sofortany350100%

Ranziehen

FQN: abl.​npc.​ability.​tech.​grapple

Ranziehen
36 Sek.Wirkt in 4 Sek.8-30 m300100%

Raketenschlag

Ein Nahkampfangriff mit der Faust, der mittleren Schaden verursacht.

FQN: abl.​npc.​ability.​tech.​rocket_punch

Raketenschlag
6 Sek.Sofort4 m70100%

Flammenmeer

FQN: abl.​npc.​ability.​tech.​flame_sweep

Flammenmeer
12 Sek.Sofort4 m70100%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

Interaction

Loot information

Loot package: 3727446132614532010

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_twilek_bmn_asian_a01
  • Material: head_twilek_bmn_asian_a01_v02
  • Material 1: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
skincolor
(one of 3)
 skincolor_twilek_non_h08_p
     skincolor_twilek_non_h04_p
       skincolor_twilek_non_h02_p
        eyecolor
         eyecolor_human_non_h04_s
          complexioncomp_twilek_non_c07_m
            facepainttattoo_twilek_non_c02_u
              Body details
              SlotDetails
              chestchest_tight_bmn_archetype
              • + chest_tight_bmn_med_ge_a15_back
              • + chest_tight_bmn_med_ge_a15_chest
              • + chest_tight_bmn_med_ge_a15_hooddown
              • Material: chest_tight_med_ge_a15mercenary02_m
              bracerbracer_short_bmn_archetype
              • Material: bracer_short_med_ge_a15mercenary02_u_v02
              handhand_glove_bmn_archetype
              • + hand_glove_bmn_med_ge_a15_forearm
              • Material: hand_glove_med_ge_a15mercenary02_u
              waistwaist_belt_bmn_archetype
              • + waist_belt_bmn_med_ge_a15_front
              • + waist_belt_bmn_med_ge_a15_back
              • + waist_belt_bmn_med_ge_a15_sling
              • Material: waist_belt_med_ge_a15mercenary02_u
              legleg_pant_bmn_archetype
              • Material: leg_pant_med_ge_a15mercenary02_m_v02
              bootboot_tall_bmn_archetype
              • + boot_tall_bmn_med_ge_a15_shin
              • Material: boot_tall_med_ge_a15mercenary02_u
              All NPCs with this appearance (13)