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  4. story
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Portrait

Dar'manda-Offiziersstatistin 02

Stufe 1-75 | Stark | Imperialer Lieutenant


Eigenschaften

Abilities (11)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Defensivtaktiken

FQN: abl.​npc.​ability.​buff.​defensive_tactics

Defensivtaktiken
60 Sek.Sofortany400100%

Koordination

FQN: abl.​npc.​ability.​buff.​coordination

Koordination
15 Sek.Sofort15 m20070%

Rauchgranate

FQN: abl.​npc.​ability.​tech.​diversion

Rauchgranate
30 Sek.Sofort30 m150100%

Gezielter Schuss

Ein Schuss auf den Kopf des Gegners, der schweren Schaden verursacht. Lange Anwendungszeit.

FQN: abl.​npc.​ability.​pistol.​headshot_cast

Gezielter Schuss
15 Sek.Wirkt in 3 Sek.30 m10060%

Kraftschuss

Feuert einen einzelnen, mächtigen Schuss auf das Ziel ab.

FQN: abl.​npc.​ability.​pistol.​power_shot

Kraftschuss
6 Sek.Wirkt in 1.5 Sek.30 m100100%

Blasterhagel

Eine kurze Blasterfeuer-Salve, die bis zu 5 Ziele in einem Kegel vor dir für <<1>> Waffenschaden trifft.

FQN: abl.​npc.​ability.​pistol.​blaster_volley

Blasterhagel
15 Sek.Sofort30 m70100%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

Interaction

Loot information

Loot package: 4097450713733981809

Metadaten

Appearance

This NPC has multiple appearances. Select an appearance to view it in detail.

3D model
Facial details
SlotDetails
faceface_bhhelmet14_bfb_archetype
  • Material: face_bhhelmet14_heavy_bh_a07c01_u
Body details
SlotDetails
chestchest_armor01_bfb_archetype
  • + chest_armor01_bfb_heavy_ge_mtx107_cape
  • Material: chest_armor01_heavy_ge_mtx107c02_u
bracerbracer_short_bfb_archetype
  • Material: bracer_short_heavy_ge_mtx63crusader01_u_v01
handhand_glove_bfb_archetype
  • + hand_glove_bfb_heavy_tr_mtx13_forearm
  • Material: hand_glove_heavy_tr_mtx13c01_u
waistwaist_belt_bfb_archetype
  • + waist_belt_bfb_heavy_ge_a92_back
  • + waist_belt_bfb_heavy_ge_a92_front
  • Material: waist_belt_heavy_ge_a92c01_u
legleg_armor02_bfb_archetype
  • Material: leg_armor02_heavy_jk_a16c01_u_v01
bootboot_tall_bfb_archetype
  • + boot_tall_bfb_heavy_sw_mtx07_shin
  • Material: boot_tall_heavy_sw_mtx07malgus01_u
All NPCs with this appearance (4)
3D model
Facial details
SlotDetails
faceface_bhhelmet14_bfb_archetype
  • Material: face_bhhelmet14_heavy_bh_a07c01_u
Body details
SlotDetails
chestchest_armor01_bfb_archetype
  • + chest_armor01_bfb_heavy_ge_mtx107_cape
  • Material: chest_armor01_heavy_ge_mtx107c02_u
bracerbracer_short_bfb_archetype
  • Material: bracer_short_heavy_ge_mtx63crusader01_u_v01
handhand_glove_bfb_archetype
  • + hand_glove_bfb_heavy_tr_mtx13_forearm
  • Material: hand_glove_heavy_tr_mtx13c01_u
waistwaist_belt_bfb_archetype
  • + waist_belt_bfb_heavy_ge_a92_back
  • + waist_belt_bfb_heavy_ge_a92_front
  • Material: waist_belt_heavy_ge_a92c01_u
legleg_armor02_bfb_archetype
  • Material: leg_armor02_heavy_jk_a16c01_u_v01
bootboot_tall_bfb_archetype
  • + boot_tall_bfb_heavy_sw_mtx07_shin
  • Material: boot_tall_heavy_sw_mtx07malgus01_u
All NPCs with this appearance (4)