1. NSCs
  2. location
  3. nar_shaddaa
  4. mob
  5. humanoid
  6. ukabi
  7. ukabi_death_squad_sniper
Portrait

Exchange-Todesschwadron-Vollstrecker

Stufe 20-21 | Standard | Effektivschütze


Eigenschaften

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Sprenggeschoss

Feuert ein explosives Projektil aus dem Gewehr, das beim Primärziel hohen Schaden und bei anderen Zielen im Umkreis von 5 Metern niedrigen Schaden verursacht.

FQN: abl.​npc.​ability.​rifle.​explosive_round

Sprenggeschoss
6 Sek.Sofort30 m075%

Beinschuss

FQN: abl.​npc.​ability.​rifle.​leg_shot

Beinschuss
20 Sek.Sofort30 m0100%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

In Deckung gehen

Rolle zum gewählten Deckungspunkt. In Deckung erhöht sich deine Fernkampfverteidigung und die meisten Angreifer treffen, sofern du in Deckung bleibst, stattdessen deine Deckung selbst.

FQN: abl.​state.​take_cover

In Deckung gehen
1 Sek.Sofortany075%

Berserker

FQN: abl.​npc.​ability.​buff.​berserk

Berserker
5 Min. 0 Sek.Sofortany0100%

Interaction

Loot information

Loot package: 72581190226416900

Metadaten

Appearance

3D model
Facial details
SlotDetails
head
(one of 4)
head_human_bmn_caucasian_a01
  • Material: head_zabrakrep_bmn_caucasian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_african_a02
  • Material: head_zabrakrep_bmn_african_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_asian_a04
  • Material: head_zabrakrep_bmn_asian_a04c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_caucasian_a03
  • Material: head_zabrakrep_bmn_caucasian_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 4)
hair_zabrakrep_bmn_non_a04_base
  • + hair_zabrakrep_bmn_non_a04_side
  • Material: hair_zabrakrep_caucasian_a01_v01
  • Skin slot 1: horn_zabrakrep_non_a01_v01
  • Skin color is hued into slot: 1
hair_zabrakrep_bmn_non_a05
  • Material: hair_zabrak_non_a05_v01_m
  • Skin slot 1: horn_zabrakrep_non_a01_v01
  • Skin color is hued into slot: 1
hair_zabrakrep_bmn_non_a10
  • + hair_zabrakrep_bmn_non_a10_attach
  • Material: hair_zabrak_non_a10_v01_m
  • Skin slot 1: horn_zabrakrep_non_a01_v01
  • Skin color is hued into slot: 1
hair_zabrakrep_bmn_non_a02_base
  • + hair_zabrakrep_bmn_non_a02_front
  • Material: hair_zabrakrep_asian_a01_v01
  • Skin slot 1: horn_zabrakrep_non_a01_v01
  • Skin color is hued into slot: 1
skincolor
(one of 4)
 skincolor_zabrak_non_h07_p
    [empty]
    [empty]
    [empty]
    eyecolor
    (one of 3)
     eyecolor_zabrak_non_h04_s
       eyecolor_zabrak_non_h05_s
         eyecolor_zabrak_non_h06_s
          complexion
          (one of 4)
          comp_human_non_c01_u
            comp_zabrak_non_c07_m
              comp_zabrak_non_c05_m
                comp_zabrak_non_c25_m
                  facepaint
                  (one of 4)
                  [empty]
                  [empty]
                  [empty]
                  [empty]
                  Body details
                  SlotDetails
                  chestchest_tight_bmn_archetype
                  • + chest_tight_bmn_light_ge_a33_chest
                  • + chest_tight_bmn_light_ge_a33_loin
                  • + 1005366 – not found
                  • Material: chest_tight_light_ge_a33hacker02_m
                  bracerbracer_short_bmn_archetype
                  • Material: bracer_short_light_ge_a33hacker02_u_v01
                  handhand_gauntlet_bmn_archetype
                  • + hand_gauntlet_bmn_light_ge_a33_back
                  • Material: hand_gauntlet_light_ge_a33hacker02_u
                  waistwaist_belt_bmn_archetype
                  • + waist_belt_bmn_light_ge_a33_back
                  • + waist_belt_bmn_light_ge_a33_front
                  • Material: waist_belt_light_ge_a33hacker02_u
                  legleg_pant_bmn_archetype
                  • Material: leg_pant_light_ge_a33hacker02_m_v02
                  bootboot_tall_bmn_archetype
                  • + boot_tall_bmn_light_ge_a33_cuff
                  • Material: boot_tall_light_ge_a33hacker02_u
                  All NPCs with this appearance (3)