1. NSCs
  2. location
  3. open_worlds
  4. class
  5. trooper
  6. chapter_3
  7. rescue_operation
  8. cinematic_pow4
Portrait

Gefangene

Stufe 1 | Standard | Nahkampf


Eigenschaften

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneinstant30 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.instant30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.instant30 m04%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneinstant4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneinstant4 m0100%

Interaction

Char ref: chr.cinematics_placeholder_no_lines

Loot information

Loot package: 154578349802304063

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfn_african_npc01
  • Material: head_human_african_npc01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gecollar01_bfn_archetype
  • Material: face_gecollar01_med_ge_a20slave01
hairhair_human_bfn_non_a11
  • + hair_human_bfn_non_a11_sides
  • Material: hair_human_non_a11_v01_f
skincolor
 skincolor_human_non_h03_p
    haircolor
     haircolor_human_non_h06_p
      eyecolor
       eyecolor_human_non_h02_s
        complexioncomp_human_non_c30_f
          Body details
          SlotDetails
          chestchest_tight_bfn_archetype
          • + chest_tight_bfn_med_ge_a20_tunic
          • Material: chest_tight_med_ge_a20slave01_f
          bracerbracer_short_bfn_archetype
          • Material: bracer_short_med_ge_a20slave01_u_v01
          handhand_naked_bfn_archetype
          • Material: hand_naked_african_young_a01c01_bfn
          • Skin slot 0: hand_naked_african_young_a01c01_bfn
          • Skin color is hued into slot: 0
          waistwaist_belt_bfn_archetype
          • Material: waist_belt_med_ge_a20slave01_u
          legleg_pant_bfn_archetype
          • Material: leg_pant_med_ge_a20slave01_v01_f
          bootboot_tall_bfn_archetype
          • Material: boot_tall_med_ge_a20slave01_u