1. NSCs
  2. location
  3. balmorra
  4. bronze
  5. boom_town
  6. intelligence_officer_kytoma
Portrait

Geheimdienstoffizier Kytoma

Stufe 10 | Standard | Nahkampf


Eigenschaften

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneinstant30 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.instant30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.instant30 m04%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneinstant4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneinstant4 m0100%

Interaction

Char ref: chr.intelligence_officer_kytoma

Starts conversation: cnv.location.balmorra.bronze.boom_town.intelligence_officer_kytoma

Loot information

Loot package: 154578349802304063

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfa_asian_npc01
  • Material: head_human_asian_npc01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bfa_non_a02
  • + 1001561 – not found
  • + 1001562 – not found
  • Material: hair_human_non_a02_v01_f
skincolor
 skincolor_human_non_h13_p
    haircolor
     haircolor_human_non_h06_p
      eyecolor
       eyecolor_human_non_h04_s
        complexioncomp_human_non_c28_f
          facepaintmakeup_human_non_c03_f
            Body details
            SlotDetails
            chestchest_tight_bfa_archetype
            • Material: chest_tight_med_ge_a10impofficer03_f
            handhand_glove_bfa_archetype
            • + hand_glove_bfa_med_ge_a10_wrist
            • Material: hand_glove_med_ge_a10impofficer03_u
            legleg_pant_bfa_archetype
            • Material: leg_pant_med_ge_a10impofficer03_f_v02
            bootboot_tall_bfa_archetype
            • + boot_tall_bfa_med_ge_a10_shin
            • Material: boot_tall_med_ge_a10impofficer03_u