1. NSCs
  2. location
  3. flashpoint
  4. shared
  5. the_tomb_opens
  6. flavor
  7. tormented_explorer02
Portrait

Gepeinigte Kundschafterin

Stufe 20 | Standard | Fernkampf


Eigenschaften

Passives (2)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

In Deckung gehen

Rolle zum gewählten Deckungspunkt. In Deckung erhöht sich deine Fernkampfverteidigung und die meisten Angreifer treffen, sofern du in Deckung bleibst, stattdessen deine Deckung selbst.

FQN: abl.​state.​take_cover

In Deckung gehen
1 Sek.Sofortany075%

Interaction

Loot information

Loot package: 154578349802304063

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfn_asian_a02
  • Material: head_human_asian_a02c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 3)
hair_human_bfn_non_a04
  • + hair_human_bfn_non_a04_ponytail
  • Material: hair_human_non_a04_v01_f
hair_human_bfn_non_a01
  • Material: hair_human_non_a01_v01_f
hair_human_bfn_non_a07
  • + hair_human_bfn_non_a07_ponytail
  • Material: hair_human_non_a07_v01_f
haircolor
(one of 3)
 haircolor_human_non_h13_p
     haircolor_human_non_h05_p
       haircolor_human_non_h11_p
        eyecolor
        (one of 2)
         eyecolor_human_non_h01_s
           eyecolor_human_non_h05_s
            complexioncomp_human_non_c25_f
              Body details
              SlotDetails
              chestchest_baggy_bfn_archetype
              • + chest_baggy_bfn_light_ge_a32_loin
              • + chest_baggy_bfn_light_ge_a32_straps
              • Material: chest_baggy_light_ge_a32settler01_f
              bracerbracer_short_bfn_archetype
              • Material: bracer_short_light_ge_a32settler02_u_v02
              handhand_glove_bfn_archetype
              • + hand_glove_bfn_light_ge_a32_cuff
              • Material: hand_glove_light_ge_a32settler02_u
              waistwaist_belt_bfn_archetype
              • + waist_belt_bfn_light_ge_a32_back
              • + waist_belt_bfn_light_ge_a32_front
              • Material: waist_belt_light_ge_a32settler02_u
              legleg_pant_bfn_archetype
              • Material: leg_pant_light_ge_a32settler02_f_v01
              bootboot_tall_bfn_archetype
              • + boot_tall_bfn_light_ge_a32_pouch
              • Material: boot_tall_light_ge_a32settler01_u
              All NPCs with this appearance (2)