1. NSCs
  2. operation
  3. deepstation
  4. difficulty_1
  5. boss
  6. lord_valeo
  7. grey_swarm_thrall_male_03
Portrait

Grauer Schwarmdiener <Der Flüsterer>

Stufe 80 | Standard | Nahkampf


Eigenschaften

Passives (5)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (7)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Zurichten

FQN: abl.​operation.​deepstation.​boss.​lord_valeo.​swarm.​grey_swarm_leap

Zurichten
6 Sek.Sofort15 m99100%

Schredderangriff

FQN: abl.​operation.​deepstation.​boss.​lord_valeo.​swarm.​grey_swarm_flurry

Schredderangriff
1 Sek.Sofort6 m50100%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_human_bma_caucasian_a01
  • Material: head_human_bma_infected_a03c01
  • Eye material: eye_human_infected_npc01_c01
  • Skin color is hued into slot: 0
faceface_sshelmet09_bma_archetype
  • Material: face_sshelmet09_light_ss_a09c01_u
haircolor[empty]
complexion[empty]
age[empty]
Body details
SlotDetails
chestchest_cyborg05_bma_archetype
  • Material: chest_cyborg05_heavy_ge_cy03c01_m
  • Skin is shown in slot 1 but no skin material defined
  • Skin color is hued into slot: 1
handhand_gloveskin02_bma_archetype
  • Material: hand_gloveskin02_med_sm_mtx14c01_u
  • Skin is shown in slot 1 but no skin material defined
  • Skin color is hued into slot: 1
waistwaist_belt_bma_archetype
  • Material: waist_cyborg05_med_ge_cy02c01_u
  • Skin is shown in slot 1 but no skin material defined
  • Skin color is hued into slot: 1
legleg_cyborg05_bma_archetype
  • Material: leg_cyborg05_heavy_ge_cy05c01_u
bootboot_cyborg05_bma_archetype
  • Material: boot_cyborg05_heavy_ge_cy05c01_u
All NPCs with this appearance (2)