1. NSCs
  2. location
  3. corellia
  4. class
  5. bounty_hunter
  6. hostile_takeover
  7. corporate_council_bodyguard
Portrait

Handelsrat-Leibwache

Stufe 47 | Schwach | Sanitäter


Eigenschaften

Abilities (7)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Kolto-Sonde

FQN: abl.​npc.​ability.​tech.​kolto_probe

Kolto-Sonde
4.5 Sek.1.5 Sek. cast30 m1000100%

Bösartiger Hieb

Ein bösartiger Waffenschlag, der bei einem einzelnen Ziel hohen Schaden verursacht.

FQN: abl.​npc.​ability.​saber.​vicious_slash

Bösartiger Hieb
6 Sek.instant4 m980100%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneinstant30 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.instant30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.instant30 m04%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneinstant4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneinstant4 m0100%

Interaction

Char ref: chr.cinematics_placeholder_no_lines

Loot information

Loot package: 3727446132614532010

Metadaten

Appearance

3D model
Facial details
SlotDetails
head
(one of 2)
head_human_bmn_caucasian_a04
  • Material: head_human_bmn_caucasian_a04c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_caucasian_npc05
  • Material: head_human_bmn_caucasian_npc05
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 3)
hair_human_bmn_non_a05
  • Material: hair_human_non_a05_v01_m
hair_human_bmn_non_a02
  • Material: hair_human_non_a02_v01_m
hair_human_bmn_non_a09
  • Material: hair_human_non_a09_v01_m
skincolor
(one of 3)
 skincolor_human_non_h25_p
     skincolor_human_non_h32_p
       skincolor_human_non_h34_p
        haircolor
         haircolor_human_non_h06_p
          eyecolor
           eyecolor_human_non_h02_s
            complexion
            (one of 3)
            comp_human_non_c20_m
              comp_human_non_c28_m
                comp_human_non_c01_m
                  Body details
                  SlotDetails
                  chestchest_trenchtight_bmn_archetype
                  • + chest_trenchtight_bmn_light_ge_a25_collar
                  • Material: chest_trenchtight_light_ge_a25formalmale01_m
                  bracerbracer_short_bmn_archetype
                  • Material: bracer_short_light_ge_a25formalmale01_u_v01
                  handhand_naked_bmn_archetype
                  • Material: hand_naked_caucasian_young_a01c01_bmn
                  • Skin slot 0: hand_naked_caucasian_young_a01c01_bmn
                  • Skin color is hued into slot: 0
                  waistwaist_belt_bmn_archetype
                  • Material: waist_belt_light_ge_a25formalmale01_u
                  legleg_pant_bmn_archetype
                  • Material: leg_pant_light_ge_a25formalmale01_m_v02
                  bootboot_tall_bmn_archetype
                  • Material: boot_tall_light_ge_a25formalmale01_u