1. NSCs
  2. qtr
  3. 1x2
  4. event
  5. imperial_announcer
Portrait

Imperiale Ansagerin

Stufe 28 | Standard | Nahkampf


Eigenschaften

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

Interaction

Char ref: chr.imperial_announcer_qtr1x2_event

Loot information

Loot package: 154578349802304063

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfn_african_a01
  • Material: head_human_african_a01c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_spmic01_bfn_archetype
  • Material: face_spmic01_med_sp_a02c01_u
hairhair_human_bfn_non_a10
  • + hair_human_bfn_non_a10_spikes
  • Material: hair_human_non_a10_v01_f
skincolor
 skincolor_human_non_h24_p
    haircolor
     haircolor_human_non_h06_p
      eyecolor
       eyecolor_human_non_h05_s
        complexioncomp_human_non_eyebrow04_f
          facepaintmakeup_human_non_c09_f
            Body details
            SlotDetails
            chestchest_tight_bfn_archetype
            • + chest_tight_bfn_med_ge_a10_collar
            • Material: chest_tight_med_ge_a10impofficer04_f
            handhand_glove_bfn_archetype
            • Material: hand_glove_med_ge_a09impsoldier03_u
            waistwaist_belt_bfn_archetype
            • Material: waist_belt_med_ge_a10impofficer02_u
            legleg_pant_bfn_archetype
            • Material: leg_pant_med_ge_a10impofficer04_f_v02
            bootboot_tall_bfn_archetype
            • Material: boot_tall_med_ge_a10impofficer04_u
            All NPCs with this appearance (2)