1. NSCs
  2. location
  3. corellia
  4. class
  5. jedi_wizard
  6. a_fine_line
  7. imperial_walker_operator
Portrait

Imperialer Kampfläuferführer

Stufe 46-50 | Standard | Energieschütze


Eigenschaften

Abilities (7)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Kraftschuss

Feuert einen einzelnen, mächtigen Schuss auf das Ziel ab.

FQN: abl.​npc.​ability.​pistol.​power_shot

Kraftschuss
6 Sek.Wirkt in 1.5 Sek.30 m0100%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

In Deckung gehen

Rolle zum gewählten Deckungspunkt. In Deckung erhöht sich deine Fernkampfverteidigung und die meisten Angreifer treffen, sofern du in Deckung bleibst, stattdessen deine Deckung selbst.

FQN: abl.​state.​take_cover

In Deckung gehen
1 Sek.Sofortany075%

Interaction

Loot information

Loot package: 16033471971331446169

Metadaten

Appearance

3D model
Facial details
SlotDetails
head
(one of 4)
head_human_bmn_caucasian_a01
  • Material: head_human_bmn_caucasian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_caucasian_a02
  • Material: head_human_bmn_caucasian_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_caucasian_a03
  • Material: head_human_bmn_caucasian_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_caucasian_a04
  • Material: head_human_bmn_caucasian_a04c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 5)
hair_human_bmn_non_a12
  • Material: hair_human_non_a12_v01_m
hair_human_bmn_non_a02
  • Material: hair_human_non_a02_v01_m
hair_human_bmn_non_a17_main
  • Material: hair_human_non_a17_m_v01
hair_human_bmn_non_a01
  • Material: hair_human_non_a01_v01_m
hair_human_bmn_non_a04
  • Material: hair_human_non_a04_v01_m
skincolor
(one of 4)
 skincolor_human_non_h25_p
     skincolor_human_non_h28_p
       skincolor_human_non_h27_p
         skincolor_human_non_h32_p
          haircolor
          (one of 4)
           haircolor_human_non_h10_p
             haircolor_human_non_h12_p
               haircolor_human_non_h15_p
                 haircolor_human_non_h02_p
                  eyecolor
                  (one of 3)
                   eyecolor_human_non_h03_s
                     eyecolor_human_non_h02_s
                       eyecolor_human_non_h04_s
                        complexion
                        (one of 4)
                        comp_human_non_c20_m
                          comp_human_non_c22_m
                            comp_human_non_c07_m
                              comp_human_non_c28_m
                                Body details
                                SlotDetails
                                chestchest_armor01_bmn_archetype
                                • + chest_armor01_bmn_med_ge_a11_shld
                                • + chest_armor01_bmn_med_ge_a11_back
                                • + chest_armor01_bmn_med_ge_a11_loin
                                • Material: chest_armor01_heavy_ge_a11impheavy04_u
                                bracerbracer_short_bmn_archetype
                                • Material: bracer_short_heavy_ge_a11impheavy04_u_v01
                                handhand_glove_bmn_archetype
                                • + hand_glove_bmn_med_ge_a11_forearm
                                • Material: hand_glove_heavy_ge_a11impheavy04_u
                                waistwaist_belt_bmn_archetype
                                • + waist_belt_bmn_med_ge_a11_front
                                • + waist_belt_bmn_med_ge_a11_back
                                • Material: waist_belt_heavy_ge_a11impheavy04_u
                                legleg_armor02_bmn_archetype
                                • Material: leg_armor02_heavy_ge_a11impheavy04_m_v02
                                bootboot_tall_bmn_archetype
                                • + boot_tall_bmn_med_ge_a11_shin
                                • Material: boot_tall_heavy_ge_a11impheavy04_u