1. NSCs
  2. exp
  3. 01
  4. makeb
  5. ambient
  6. gravity_hook_platform
  7. hanthor_soldier_1
Portrait

Imperialer Kampfsoldat

Stufe 52 | Standard | Nahkampf


Eigenschaften

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

Interaction

Char ref: chr.hanthor_soldier_1_mak_hook_amb

Loot information

Loot package: 154578349802304063

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfn_caucasian_a04
  • Material: head_human_non_npc04_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bfn_non_a11
  • + hair_human_bfn_non_a11_sides
  • Material: hair_human_non_a11_v01_f
skincolor
 skincolor_human_non_h17_p
    haircolor
     haircolor_human_non_h06_p
      eyecolor[empty]
      complexioncomp_human_non_c21_f
        facepaintfacepaint_non_non_none_u
          Body details
          SlotDetails
          chestchest_armor01_bfn_archetype
          • + chest_armor01_bfn_med_ge_a11_loin
          • + chest_armor01_bfn_med_ge_a11_shld
          • Material: chest_armor_heavy_ge_a11impheavy06_u
          bracerbracer_short_bfn_archetype
          • Material: bracer_short_heavy_ge_a11impheavy04_u_v01
          handhand_glove_bfn_archetype
          • + hand_glove_bfn_med_ge_a11_forearm
          • Material: hand_glove_heavy_ge_a11impheavy04_u
          waistwaist_belt_bfn_archetype
          • + waist_belt_bfn_med_ge_a11_front
          • Material: waist_belt_heavy_ge_a11impheavy04_u
          legleg_armor02_bfn_archetype
          • Material: leg_armor02_heavy_ge_a11impheavy02_f_v02
          bootboot_tall_bfn_archetype
          • + boot_tall_bfn_med_ge_a11_shin
          • Material: boot_tall_heavy_ge_a11impheavy01_u