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  8. brainwashed_trooper_ambient
Portrait

Indoktrinierter imperialer Soldat

Stufe 30-32 | Stark | Fernkampf


Eigenschaften

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

In Deckung gehen

Rolle zum gewählten Deckungspunkt. In Deckung erhöht sich deine Fernkampfverteidigung und die meisten Angreifer treffen, sofern du in Deckung bleibst, stattdessen deine Deckung selbst.

FQN: abl.​state.​take_cover

In Deckung gehen
1 Sek.instantany075%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneinstant30 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.instant30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.instant30 m04%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneinstant4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneinstant4 m0100%

Interaction

Loot information

Loot package: 4097450713733981809

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_caucasian_a02
  • Material: head_human_bms_caucasian_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 2)
hair_human_bms_non_a15_main
  • Material: hair_human_non_a15_m_v01
hair_human_bms_non_a10
  • Material: hair_human_non_a10_v01_m
skincolor
(one of 2)
 skincolor_human_non_h29_p
     skincolor_human_non_h14_p
      haircolor
      (one of 2)
       haircolor_human_non_h02_p
         haircolor_human_non_h03_p
          eyecolor
           eyecolor_human_non_h05_s
            complexion
            (one of 2)
            comp_human_non_c25_m
              comp_human_non_c19_m
                Body details
                SlotDetails
                chestchest_armor01_bms_archetype
                • Material: chest_armor_heavy_ge_a11impheavy01_m
                handhand_naked_bms_archetype
                • Material: hand_naked_caucasian_young_a01c01_bms
                • Skin slot 0: hand_naked_caucasian_young_a01c01_bms
                • Skin color is hued into slot: 0
                legleg_armor02_bms_archetype
                • Material: leg_armor02_heavy_ge_a11impheavy01_m_v02
                bootboot_tall_bms_archetype
                • Material: boot_tall_heavy_ge_a11impheavy01_u
                All NPCs with this appearance (2)