1. NSCs
  2. event
  3. rakghoul
  4. alderaan
  5. imperial
  6. infected_citizen_1
Portrait

Infizierter Bürger

Stufe 29-30 | Standard | Fernkampf


Eigenschaften

Passives (2)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

In Deckung gehen

Rolle zum gewählten Deckungspunkt. In Deckung erhöht sich deine Fernkampfverteidigung und die meisten Angreifer treffen, sofern du in Deckung bleibst, stattdessen deine Deckung selbst.

FQN: abl.​state.​take_cover

In Deckung gehen
1 Sek.Sofortany075%

Interaction

Loot information

Loot package: 4097450713733981809

Metadaten

Appearance

3D model
Facial details
SlotDetails
head
(one of 4)
head_twilek_bma_caucasian_a01
  • Material: head_twilek_bma_caucasian_a01_v01
  • Material 1: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_twilek_bma_caucasian_a01
  • Material: head_twilek_bma_caucasian_a01_v01
  • Material 1: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_twilek_bma_caucasian_a01
  • Material: head_twilek_bma_caucasian_a01_v01
  • Material 1: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_twilek_bma_caucasian_a01
  • Material: head_twilek_bma_caucasian_a01_v01
  • Material 1: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
skincolor
(one of 3)
 skincolor_twilek_non_h06_p
     skincolor_twilek_non_h07_p
       skincolor_twilek_non_h08_p
        eyecolor
        (one of 4)
         eyecolor_twilek_non_h05_s
           eyecolor_twilek_non_h06_s
             eyecolor_twilek_non_h07_s
               eyecolor_twilek_non_h08_s
                complexion
                (one of 4)
                comp_twilek_non_c01_m
                  comp_twilek_non_c02_m
                    comp_twilek_non_c03_m
                      comp_twilek_non_c04_m
                        facepaint
                        (one of 3)
                        tattoo_twilek_non_c03_u
                          tattoo_twilek_non_c04_u
                            tattoo_twilek_non_c05_u
                              Body details
                              SlotDetails
                              chestchest_tight_bma_archetype
                              • + chest_tight_bma_med_ge_a07_chest
                              • Material: chest_tight_med_ge_a07repcitizen05_m
                              handhand_glove_bma_archetype
                              • + hand_gauntlet_bma_med_ge_a07_back
                              • Material: hand_gauntlet_med_ge_a07repcitizen05_u
                              waistwaist_belt_bma_archetype
                              • + waist_belt_bma_med_ge_a07_front
                              • Material: waist_belt_med_ge_a07repcitizen05_u
                              legleg_pant_bma_archetype
                              • Material: leg_pant_med_ge_a07repcitizen05_m_v01
                              bootboot_tall_bma_archetype
                              • + boot_tall_bma_med_ge_a07_cuff
                              • Material: boot_tall_med_ge_a07repcitizen05_u
                              All NPCs with this appearance (4)