1. NSCs
  2. qtr
  3. 1x2
  4. event
  5. area
  6. crashed_ship
  7. infected_security_chief
Portrait

Infizierter Sicherheitschef

Stufe 26-50 | Stark | Durchgedrehter Anstürmer


Eigenschaften

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Opfer

FQN: abl.​npc.​ability.​tech.​grenade_self

Opfer
none3 Sek. channel10 m220100%

Jetpack-Angriff

FQN: abl.​npc.​ability.​tech.​jet_charge

Jetpack-Angriff
30 Sek.instant8-30 m200100%

Bösartiger Hieb

Ein bösartiger Waffenschlag, der bei einem einzelnen Ziel hohen Schaden verursacht.

FQN: abl.​npc.​ability.​saber.​vicious_slash

Bösartiger Hieb
6 Sek.instant4 m150100%

Infizierter Angriff

FQN: abl.​qtr.​1x2.​event.​shared.​infected_attack

Infizierter Angriff
5 Sek.instant4 m10100%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneinstant30 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.instant30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.instant30 m04%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneinstant4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneinstant4 m0100%

Interaction

Loot information

Loot package: 3727446132614532010

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmf_caucasian_a01
  • Material: head_human_bmf_infected_a04c01
  • Eye material: eye_human_infected_npc01_c01
  • Skin color is hued into slot: 0
hairhair_human_bmf_non_a07
  • Material: hair_human_non_a07_v01_m
skincolor
 skincolor_human_non_h05_p
    haircolor
     haircolor_human_non_h06_p
      eyecolor
       eyecolor_human_non_h02_s
        complexioncomp_human_non_c20_m
          agescar_human_non_c09_u
            Body details
            SlotDetails
            chestchest_tight_bmf_archetype
            • + chest_tight_bmf_med_ge_a14_collar
            • + chest_tight_bmf_med_ge_a14_chest
            • + chest_tight_bmf_med_ge_a14_arm
            • Material: chest_tight_med_ge_a14military01_m
            bracerbracer_short_bmf_archetype
            • Material: bracer_short_med_ge_a14military01_u_v02
            handhand_gauntlet_bmf_archetype
            • + hand_gauntlet_bmf_med_ge_a14_pouch
            • Material: hand_gauntlet_med_ge_a14military01_u
            waistwaist_belt_bmf_archetype
            • + waist_belt_bmf_med_ge_a14_front
            • + waist_belt_bmf_med_ge_a14_back
            • + waist_belt_bmf_med_ge_a14_sling
            • Material: waist_belt_med_ge_a14military01_u
            legleg_pant_bmf_archetype
            • Material: leg_pant_med_ge_a14military01_m_v02
            bootboot_tall_bmf_archetype
            • + boot_tall_bmf_med_ge_a14_cuff
            • Material: boot_tall_med_ge_a14military01_u