1. NSCs
  2. exp
  3. macrobinoculars
  4. roth
  5. multi
  6. nar_shaddaa
  7. shroud_finale
  8. replicator_droids
  9. sith_inquisitor
  10. darth_thanaton
Portrait

IR-9X-Replikator-Droide

Stufe 55 | Elite | Darth Thanaton-Emulation


Eigenschaften

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (10)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Notfall-Neustart

FQN: abl.​exp.​macrobinoculars.​roth.​multi.​ir_77_ambushes.​stun_breaker

Notfall-Neustart
24 Sek.Sofortany800100%

Replizierte statische Barriere

FQN: abl.​exp.​macrobinoculars.​roth.​multi.​nar_shaddaa.​shroud_finale.​replicator_droid_abls.​static_barrier

Replizierte statische Barriere
24 Sek.Sofort30 m600100%

Replizierter Wirbel

FQN: abl.​exp.​macrobinoculars.​roth.​multi.​nar_shaddaa.​shroud_finale.​replicator_droid_abls.​whirlwind

Replizierter Wirbel
30 Sek.Wirkt in 2 Sek.30 m500100%

Replizierter Machtblitz

FQN: abl.​exp.​macrobinoculars.​roth.​multi.​nar_shaddaa.​shroud_finale.​replicator_droid_abls.​force_lightning

Replizierter Machtblitz
12 Sek.Kanalisiert für 3.5 Sek.15 m400100%

Replizierter Blitzschlag

FQN: abl.​exp.​macrobinoculars.​roth.​multi.​nar_shaddaa.​shroud_finale.​replicator_droid_abls.​lightning_strike

Replizierter Blitzschlag
9 Sek.Wirkt in 2 Sek.30 m300100%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_npc02
  • Material: head_human_bmn_caucasian_npc02
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_ssneck01_bmn_archetype
  • + face_ssneck01_bmn_light_ss_a05_ear
  • Material: face_ssneck01_light_ss_a05c05_u
hairhair_human_bmn_non_a05
  • Material: hair_human_non_a05_v01_m
skincolor
 skincolor_human_non_h27_p
    haircolor
     haircolor_human_non_h09_p
      eyecolor
       eyecolor_sith_non_h03_s
        complexioncomp_human_non_c09_m
          facepainttattoo_human_non_sw02_u
            ageage_non_non_old01_m
              Body details
              SlotDetails
              chestchest_tight_bmn_archetype
              • + chest_tight_bmn_light_ss_a05_chest
              • + chest_tight_bmn_light_ss_a05_shld
              • + chest_tight_bmn_light_ss_a05_straps
              • Material: chest_tight_light_ss_a05c05_m
              bracerbracer_short_bmn_archetype
              • Material: bracer_short_light_ss_a05c05_u_v02
              handhand_glove_bmn_archetype
              • + hand_glove_bmn_light_ss_a05_wrist
              • Material: hand_glove_light_ss_a05c05_u
              waistwaist_belt_bmn_archetype
              • + waist_belt_bmn_light_ss_a05_front
              • + waist_belt_bmn_light_ss_a05_back
              • + waist_belt_bmn_light_ss_a05_sling
              • Material: waist_belt_light_ss_a05c05_u
              legleg_skirt_bmn_archetype
              • Material: leg_skirt_light_ss_a05c05_u_v02
              bootboot_tall_bmn_archetype
              • + boot_tall_bmn_light_ss_a05_shin
              • Material: boot_tall_light_ss_a05c05_u