1. NSCs
  2. exp
  3. macrobinoculars
  4. roth
  5. multi
  6. nar_shaddaa
  7. shroud_finale
  8. replicator_droids
  9. bounty_hunter
  10. tarro_blood
Portrait

IR-9X-Replikator-Droide

Stufe 55 | Elite | Tarro Blood-Emulation


Eigenschaften

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (10)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Notfall-Neustart

FQN: abl.​exp.​macrobinoculars.​roth.​multi.​ir_77_ambushes.​stun_breaker

Notfall-Neustart
24 Sek.Sofortany800100%

Rüstungsschmelze

FQN: abl.​npc.​ability.​tech.​armor_melt

Rüstungsschmelze
15 Sek.Sofort10 m600100%

Elektropfeil

FQN: abl.​npc.​ability.​tech.​electro_dart_health_condition

Elektropfeil
45 Sek.Sofort30 m500100%

Wärmesuchraketen

FQN: abl.​npc.​ability.​tech.​heatseeker_missiles_nocharge

Wärmesuchraketen
15 Sek.Sofort30 m400100%

Raketeneinschlag

FQN: abl.​npc.​ability.​tech.​missile_blast

Raketeneinschlag
9 Sek.Wirkt in 1.5 Sek.30 m200100%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_npc06
  • Material: head_human_bmn_caucasian_npc06
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bmn_non_a01
  • + 1005978 – not found
  • Material: hair_human_non_a01_v01_m
skincolor
 skincolor_human_non_h33_p
    haircolor
     haircolor_human_non_h03_p
      eyecolor
       eyecolor_human_non_h03_s
        complexioncomp_human_non_c31_m
          facepainttattoo_human_non_tr06_u
            Body details
            SlotDetails
            chestchest_armor01_bmn_archetype
            • + chest_armor01_bmn_heavy_bh_a02_shld
            • + chest_armor01_bmn_heavy_bh_a02_arm
            • + chest_armor01_bmn_heavy_bh_a02_back
            • Material: chest_armor01_heavy_bh_a02c02_u
            bracerbracer_short_bmn_archetype
            • Material: bracer_short_heavy_bh_a02c02_u_v02
            handhand_gauntlet_bmn_archetype
            • + hand_gauntlet_bmn_heavy_bh_a02_forearm
            • Material: hand_gauntlet_heavy_bh_a02c02_u
            waistwaist_belt_bmn_archetype
            • + waist_belt_bmn_heavy_bh_a02_front
            • + waist_belt_bmn_heavy_bh_a02_back
            • + waist_belt_bmn_heavy_bh_a02_sling
            • Material: waist_belt_heavy_bh_a02c02_u
            legleg_armor01_bmn_archetype
            • Material: leg_armor01_heavy_bh_a02c02_m_v02
            bootboot_tall_bmn_archetype
            • + boot_tall_bmn_heavy_bh_a02_shin
            • Material: boot_tall_heavy_bh_a02c02_u