1. NSCs
  2. location
  3. alderaan
  4. class
  5. sith_sorcerer
  6. secret_rendezvous
  7. jedi_guardian
Portrait

Jedi-Hüter

Stufe 30-31 | Stark | Verteidiger


Eigenschaften

Passives (2)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (11)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Schwertschutz

Erhöht die Chance auf Abwehr, Ausweichen oder Ablenkung von Angriffen 9 Sekunden lang um 30%.

FQN: abl.​npc.​ability.​saber.​saber_ward_jk

Schwertschutz
3 Min. 0 Sek.Sofortany5100%

Soresu-Form

FQN: abl.​npc.​ability.​saber.​soresu_form_jedi

Soresu-Form
60 Sek.Sofortany2100%

Spaltschlag

FQN: abl.​npc.​ability.​saber.​sundering_strike

Spaltschlag
4.5 Sek.Sofort4 m0100%

Feldsäuberung

FQN: abl.​npc.​ability.​force.​force_sweep_gtaoe

Feldsäuberung
12 Sek.Sofort4 m0100%

Klingensturm

FQN: abl.​npc.​ability.​saber.​blade_storm

Klingensturm
8 Sek.Sofort10 m0100%

Meisterschlag

FQN: abl.​npc.​ability.​saber.​master_strike

Meisterschlag
30 Sek.Kanalisiert für 3 Sek.4 m0100%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

Interaction

Loot information

Loot package: 8405827855488151436

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_asian_a04
  • Material: head_human_bmn_asian_a04c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bmn_non_a05
  • Material: hair_human_non_a05_v01_m
skincolor
 skincolor_human_non_h19_p
    haircolor
     haircolor_human_non_h04_p
      eyecolor
       eyecolor_sith_non_h01_s
        complexioncomp_human_non_c15_m
          Body details
          SlotDetails
          chestchest_robe02_bmn_archetype
          • + chest_robe02_bmn_med_jk_a01_hooddown
          • + chest_robe02_bmn_med_jk_a01_loin
          • Material: chest_robe02_med_jk_a01c01_m
          bracerbracer_short_bmn_archetype
          • Material: bracer_short_med_jk_a01c01_u_v02
          handhand_gauntlet_bmn_archetype
          • Material: hand_gauntlet_med_jk_a01c01_u
          waistwaist_belt_bmn_archetype
          • + waist_belt_bmn_med_jk_a01_back
          • + waist_belt_bmn_med_jk_a01_front
          • Material: waist_belt_med_jk_a01c01_u
          legleg_pant_bmn_archetype
          • Material: leg_pant_med_jk_a01c01_m_v02
          bootboot_tall_bmn_archetype
          • Material: boot_tall_med_jk_a01c01_u