1. NSCs
  2. location
  3. nar_shaddaa
  4. bronze
  5. imperial
  6. crushing_the_jedi_freedom_fighters
  7. boss_jedi
Portrait

Jedi-Rebellenkommandant

Stufe 21 | Streiterin | Verteidiger


Eigenschaften

Passives (2)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (11)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Schwertschutz

Erhöht die Chance auf Abwehr, Ausweichen oder Ablenkung von Angriffen 9 Sekunden lang um 30%.

FQN: abl.​npc.​ability.​saber.​saber_ward_jk

Schwertschutz
3 Min. 0 Sek.Sofortany5100%

Soresu-Form

FQN: abl.​npc.​ability.​saber.​soresu_form_jedi

Soresu-Form
60 Sek.Sofortany2100%

Spaltschlag

FQN: abl.​npc.​ability.​saber.​sundering_strike

Spaltschlag
4.5 Sek.Sofort4 m0100%

Feldsäuberung

FQN: abl.​npc.​ability.​force.​force_sweep_gtaoe

Feldsäuberung
12 Sek.Sofort4 m0100%

Klingensturm

FQN: abl.​npc.​ability.​saber.​blade_storm

Klingensturm
8 Sek.Sofort10 m0100%

Meisterschlag

FQN: abl.​npc.​ability.​saber.​master_strike

Meisterschlag
30 Sek.Kanalisiert für 3 Sek.4 m0100%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

Interaction

Loot information

Loot package: 4422053678199721781

Metadaten

Appearance

This NPC has multiple appearances. Select an appearance to view it in detail.

3D model
Facial details
SlotDetails
head
(one of 2)
head_nautolan_bms_non_a01
  • Material: head_nautolan_bms_non_a01_v01
  • Eye material: eye_nautolan_non_a01_c01
head_nautolan_bms_non_a01
  • Material: head_nautolan_bms_non_a01_v02
  • Eye material: eye_nautolan_non_a01_c01
Body details
SlotDetails
chestchest_robe02_bms_archetype
  • + chest_robe02_bms_med_jk_a08_back
  • + chest_robe02_bms_med_jk_a08_shld
  • Material: chest_robe02_med_jk_a08c01_m
bracerbracer_short_bms_archetype
  • Material: bracer_short_med_jk_a08c01_u_v02
handhand_glove_bms_archetype
  • + hand_glove_bms_med_jk_a08_forearm
  • Material: hand_glove_med_jk_a08c01_u
waistwaist_belt_bms_archetype
  • + waist_belt_bms_med_jk_a08_back
  • + waist_belt_bms_med_jk_a08_front
  • Material: waist_belt_med_jk_a08c01_u
legleg_pant_bms_archetype
  • Material: leg_pant_med_jk_a08c01_m_v02
bootboot_tall_bms_archetype
  • + boot_tall_bms_med_jk_a08_shin
  • Material: boot_tall_med_jk_a08c01_u
All NPCs with this appearance (2)
3D model
Facial details
SlotDetails
head
(one of 2)
head_togruta_bfn_non_a01
  • Material: head_togruta_bfn_non_a01_v03
  • Eye material: eye_togruta_non_a01_c01
head_togruta_bfn_non_a01
  • Material: head_togruta_bfn_non_a01_v04
  • Eye material: eye_togruta_non_a01_c01
Body details
SlotDetails
chestchest_robe02_bfn_archetype
  • + chest_robe02_bfn_med_jk_a08_back
  • + chest_robe02_bfn_med_jk_a08_shld
  • Material: chest_robe02_med_jk_a08c01_f
bracerbracer_short_bfn_archetype
  • Material: bracer_short_med_jk_a08c01_u_v02
handhand_glove_bfn_archetype
  • + hand_glove_bfn_med_jk_a08_forearm
  • Material: hand_glove_med_jk_a08c01_u
waistwaist_belt_bfn_archetype
  • + waist_belt_bfn_med_jk_a08_back
  • + waist_belt_bfn_med_jk_a08_front
  • Material: waist_belt_med_jk_a08c01_u
legleg_pant_bfn_archetype
  • Material: leg_pant_med_jk_a08c01_f_v02
bootboot_tall_bfn_archetype
  • + boot_tall_bfn_med_jk_a08_shin
  • Material: boot_tall_med_jk_a08c01_u
All NPCs with this appearance (3)