1. NSCs
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  3. voss
  4. mob
  5. humanoid
  6. mercenaries
  7. cartel_hired_gun
Portrait

Kartell-Auftragsmörder

Stufe 45-46 | Stark | Verbrecher


Eigenschaften

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (11)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Kopftreffer

Ein Schuss auf den Kopf des Gegners, der schweren Schaden verursacht. Funktioniert nur bei einem verwundbaren Ziel (geblendet, betäubt).

FQN: abl.​npc.​ability.​pistol.​headshot

Kopftreffer
15 Sek.Sofort30 m100100%

Karbonisieren

FQN: abl.​npc.​ability.​tech.​carbonize

Karbonisieren
45 Sek.Wirkt in 2 Sek.15 m70100%

Blasterhagel

Eine kurze Blasterfeuer-Salve, die bis zu 5 Ziele in einem Kegel vor dir für <<1>> Waffenschaden trifft.

FQN: abl.​npc.​ability.​pistol.​blaster_volley

Blasterhagel
15 Sek.Sofort30 m60100%

Entgehen

FQN: abl.​npc.​ability.​buff.​evasion

Entgehen
3 Min. 0 Sek.Sofortany50100%

Blasterhieb

Schlägt das Ziel mit deiner Waffe für Kinetikschaden.

FQN: abl.​npc.​ability.​pistol.​blaster_whip

Blasterhieb
6 Sek.Sofort4 m30100%

Schusswirbel

Ein Schusswirbel, der aus deinem Blaster abgefeuert wird.

FQN: abl.​npc.​ability.​pistol.​flurry_of_bolts

Schusswirbel
4.5 Sek.Sofort30 m20100%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

Interaction

Loot information

Loot package: 4097450713733981809

Metadaten

Appearance

3D model
Facial details
SlotDetails
head
(one of 3)
head_twilek_bmn_african_a01
  • Material: head_twilek_bmn_african_a01_v01
  • Material 1: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_twilek_bmn_asian_a01
  • Material: head_twilek_bmn_asian_a01_v01
  • Material 1: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_twilek_bmn_caucasian_a01
  • Material: head_twilek_bmn_caucasian_a01_v01
  • Material 1: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gehelmet08_bmn_archetype
  • Material: face_gehelmet08_heavy_ge_a18mercenary08_u
skincolor
(one of 3)
 skincolor_twilek_non_h08_p
     skincolor_twilek_non_h07_p
       skincolor_twilek_non_h05_p
        eyecolor
        (one of 3)
         eyecolor_twilek_non_h02_s
           eyecolor_twilek_non_h04_s
             eyecolor_twilek_non_h06_s
              complexion
              (one of 3)
              comp_twilek_non_c14_m
                comp_twilek_non_c15_m
                  comp_twilek_non_c16_m
                    facepaint
                    (one of 3)
                    tattoo_twilek_non_c01_u
                      tattoo_twilek_non_c03_u
                        tattoo_twilek_non_c05_u
                          age
                          (one of 2)
                          age_non_non_none_u
                            age_twilek_non_mid01_m
                              Body details
                              SlotDetails
                              chestchest_baggy_bmn_archetype
                              • + chest_baggy_bmn_heavy_ge_a18_chest
                              • + chest_baggy_bmn_heavy_ge_a18_shld
                              • Material: chest_baggy_heavy_ge_a18mercenary08_m
                              bracerbracer_short_bmn_archetype
                              • Material: bracer_short_heavy_ge_a18mercenary08_u_v01
                              handhand_gauntlet_bmn_archetype
                              • + hand_gauntlet_bmn_heavy_ge_a18_forearm
                              • Material: hand_gauntlet_heavy_ge_a18mercenary08_u
                              waistwaist_belt_bmn_archetype
                              • + waist_belt_bmn_heavy_ge_a18_front
                              • Material: waist_belt_heavy_ge_a18mercenary08_u
                              legleg_pant_bmn_archetype
                              • Material: leg_pant_heavy_ge_a18mercenary08_m_v01
                              bootboot_tall_bmn_archetype
                              • + boot_tall_bmn_heavy_ge_a18_shin
                              • Material: boot_tall_heavy_ge_a18mercenary08_u