1. NSCs
  2. location
  3. hoth
  4. mob
  5. humanoid
  6. white_maw_pirates
  7. white_maw_command_deck_guard
Portrait

Kommandodeckwache des Weißen Schlunds

Stufe 39-40 | Standard | Häuter


Eigenschaften

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Risswunde

Schlägt in den Unterleib des Ziels und verursacht beim ersten Schlag mittleren Schaden, gefolgt von hohem körperlichen Schaden im Verlauf von 15 Sekunden.

FQN: abl.​npc.​ability.​saber.​rupture_tech

Risswunde
15 Sek.Sofort4 m025%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

Interaction

Loot information

Loot package: 3727446132614532010

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_african_npc01
  • Material: head_human_bms_african_npc01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_trhelmet02_bms_archetype
  • + face_gehelmet02_bms_heavy_ge_a16_vizor
  • Material: face_gehelmet02_heavy_ge_a16military01_u
hairhair_human_bms_non_a07
  • Material: hair_human_non_a07_v01_m
skincolor
 skincolor_human_non_h06_p
    haircolor
     haircolor_human_non_h10_p
      eyecolor
       eyecolor_human_non_h02_s
        complexioncomp_human_non_c20_m
          Body details
          SlotDetails
          chestchest_baggy_bms_archetype
          • + chest_baggy_bms_med_ge_a19_back
          • + chest_baggy_bms_med_ge_a19_collar
          • Material: chest_baggy_med_ge_a19mercenary01_m
          bracerbracer_short_bms_archetype
          • Material: bracer_short_med_ge_a19mercenary01_u_v01
          handhand_glove_bms_archetype
          • + hand_glove_bms_med_ge_a19_forearm
          • Material: hand_glove_med_ge_a19mercenary01_u
          waistwaist_belt_bms_archetype
          • + waist_belt_bms_med_ge_a19_front
          • + waist_belt_bms_med_ge_a19_back
          • Material: waist_belt_med_ge_a19mercenary01_u
          legleg_pant_bms_archetype
          • Material: leg_pant_med_ge_a19mercenary01_m_v01
          bootboot_tall_bms_archetype
          • + boot_tall_bms_med_ge_a19_shin
          • Material: boot_tall_med_ge_a19mercenary01_u
          All NPCs with this appearance (5)