1. NSCs
  2. event
  3. bounty_hunting
  4. republic
  5. coruscant
  6. corrupted_justicar_guard
Portrait

Korrumpierte Justikarwache

Stufe 13-15 | Standard | Aufklärer


Eigenschaften

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Beinschuss

FQN: abl.​npc.​ability.​rifle.​leg_shot

Beinschuss
20 Sek.instant30 m1000100%

Lasermarkierung

FQN: abl.​npc.​ability.​tech.​laze_target

Lasermarkierung
20 Sek.instant30 m990100%

In Deckung gehen

Rolle zum gewählten Deckungspunkt. In Deckung erhöht sich deine Fernkampfverteidigung und die meisten Angreifer treffen, sofern du in Deckung bleibst, stattdessen deine Deckung selbst.

FQN: abl.​state.​take_cover

In Deckung gehen
1 Sek.instantany075%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneinstant30 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.instant30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.instant30 m04%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneinstant4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneinstant4 m0100%

Interaction

Loot information

Loot package: 11374072855052089651

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_a04
  • Material: head_human_bmn_caucasian_a04c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 3)
[no archetype]
  • Material: hair_human_non_blank_u
hair_human_bmn_non_a07
  • Material: hair_human_non_a07_v01_m
hair_human_bmn_non_a10
  • + 1265024 – not found
  • Material: hair_human_non_a10_v01_m
facehair
(one of 3)
[no archetype]
  • + facehair_human_bmn_caucasian_a02_mustache
  • Material: facehair_human_non_a02_v01_m
[no archetype]
  • + facehair_human_bmn_caucasian_a03_chops
  • Material: facehair_human_non_a03_v01_m
[no archetype]
  • Material: facehair_human_non_blank_u
skincolor
(one of 3)
 skincolor_human_non_h30_p
     skincolor_human_non_h26_p
       skincolor_human_non_h25_p
        haircolor
        (one of 2)
         haircolor_human_non_h06_p
           haircolor_human_non_h02_p
            eyecolor
             eyecolor_human_non_h04_s
              complexioncomp_human_non_c16_m
                Body details
                SlotDetails
                chestchest_armor01_bmn_archetype
                • + chest_armor01_bmn_heavy_bh_a02_shld
                • Material: chest_armor01_heavy_bh_a02c02_u
                bracerbracer_short_bmn_archetype
                • Material: bracer_short_heavy_bh_a02c02_u_v02
                handhand_gauntlet_bmn_archetype
                • + hand_gauntlet_bmn_heavy_bh_a02_forearm
                • Material: hand_gauntlet_heavy_bh_a02c02_u
                waistwaist_belt_bmn_archetype
                • Material: waist_belt_heavy_bh_a02c02_u
                legleg_armor01_bmn_archetype
                • Material: leg_armor01_heavy_bh_a02c02_m_v02
                bootboot_tall_bmn_archetype
                • + boot_tall_bmn_heavy_bh_a02_shin
                • Material: boot_tall_heavy_bh_a02c02_u
                All NPCs with this appearance (5)