1. NSCs
  2. location
  3. ilum
  4. world_arc
  5. republic
  6. crystal_ball
  7. lieutenant_halaa
Portrait

Lieutenant Ha'laa <Handlungsbogen: Ilum>

Stufe 50 | Standard | Nahkampf


Eigenschaften

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

Interaction

Char ref: chr.lieutenant_ha-laa

Starts conversation: cnv.location.ilum.world.republic.the_last_battle.lieutenant_halaa

Loot information

Loot package: 154578349802304063

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_twilek_bmf_caucasian_a01
  • Material: head_twilek_bmf_caucasian_a01_v01
  • Material 1: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
skincolor
 skincolor_twilek_non_h07_p
    eyecolor
     eyecolor_twilek_non_h03_s
      complexioncomp_twilek_non_c09_m
        facepainttattoo_twilek_non_c05_u
          ageage_twilek_non_old01_m
            Body details
            SlotDetails
            chestchest_baggy_bmf_archetype
            • + chest_baggy_bmf_med_ge_a02_collar
            • + chest_baggy_bmf_med_ge_a02_shld
            • Material: chest_baggy_med_ge_a02repofficer03_m
            handhand_glove_bmf_archetype
            • Material: hand_glove_med_ge_a02repofficer03_u
            waistwaist_belt_bmf_archetype
            • + waist_belt_bmf_med_ge_a02_back
            • + waist_belt_bmf_med_ge_a02_front
            • Material: waist_belt_med_ge_a02repofficer03_u
            legleg_pant_bmf_archetype
            • Material: leg_pant_med_ge_a02repofficer03_m_v02
            bootboot_tall_bmf_archetype
            • + boot_tall_bmf_med_ge_a02_cuff
            • Material: boot_tall_med_ge_a02repofficer03_u