1. NSCs
  2. location
  3. flashpoint
  4. shared
  5. mandalorian_raiders
  6. enemy
  7. hard
  8. trash_mandalorian_hunter
Portrait

Mandalorianischer Jäger

Stufe 55 | Standard | Mandalorianischer Söldner


Eigenschaften

Passives (2)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (12)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Jetpack-Schub

FQN: abl.​npc.​ability.​tech.​jet_boost

Jetpack-Schub
20 Sek.Sofort4 m600100%

Offensivtaktiken

FQN: abl.​npc.​ability.​buff.​offensive_tactics

Offensivtaktiken
60 Sek.Sofortany600100%

Sprengsonde

FQN: abl.​npc.​ability.​tech.​explosive_probe_cast

Sprengsonde
30 Sek.Wirkt in 2 Sek.30 m500100%

In Deckung gehen

Rolle zum gewählten Deckungspunkt. In Deckung erhöht sich deine Fernkampfverteidigung und die meisten Angreifer treffen, sofern du in Deckung bleibst, stattdessen deine Deckung selbst.

FQN: abl.​state.​take_cover

In Deckung gehen
1 Sek.Sofortany500100%

Raketensalve

FQN: abl.​npc.​ability.​tech.​missile_salvo

Raketensalve
15 Sek.Kanalisiert für 3 Sek.30 m400100%

Raketeneinschlag

FQN: abl.​npc.​ability.​tech.​missile_blast

Raketeneinschlag
9 Sek.Wirkt in 1.5 Sek.30 m200100%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Gewehrschuss

Feuert zwei schnelle Schüsse ab und verursacht mittleren Schaden.

FQN: abl.​npc.​ability.​rifle.​rifle_shot

Gewehrschuss
3 Sek.Sofort30 m0100%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

Interaction

Loot information

Loot package: 6558896566623584842

Metadaten

Appearance

3D model
Facial details
SlotDetails
head
(one of 3)
head_human_bmn_asian_a03
  • Material: head_human_bmn_asian_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_asian_a05
  • Material: head_human_bmn_asian_a05c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_asian_a01
  • Material: head_human_bmn_asian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_bhhelmet02_bmn_archetype
  • Material: face_bhhelmet02_heavy_bh_a03c01_u
facehair[no archetype]
  • + facehair_human_bmn_asian_sm_cyber02_front
  • Material: facehair_human_non_sm_cyber02_u
skincolor
(one of 3)
 skincolor_human_asian_h01_p
     skincolor_human_asian_h02_p
       skincolor_human_asian_h03_p
        eyecolor
         eyecolor_human_non_h02_s
          complexion
          (one of 3)
          comp_human_non_c28_m
            comp_human_non_c16_m
              [empty]
              facepaint
              (one of 2)
              tattoo_human_non_bh04_u
                [empty]
                Body details
                SlotDetails
                chestchest_baggy_bmn_archetype
                • + chest_baggy_bmn_med_bh_a01_chest
                • + chest_baggy_bmn_med_bh_a01_back
                • Material: chest_baggy_med_bh_a01c03_m
                bracerbracer_short_bmn_archetype
                • Material: bracer_short_med_bh_a01c01_u_v01
                handhand_gauntlet_bmn_archetype
                • + hand_gauntlet_bmn_med_bh_a01_back
                • Material: hand_gauntlet_med_bh_a01c03_u
                waistwaist_belt_bmn_archetype
                • + waist_belt_bmn_med_bh_a01_back
                • + waist_belt_bmn_med_bh_a01_front
                • Material: waist_belt_med_bh_a01c01_u
                legleg_pant_bmn_archetype
                • Material: leg_pant_med_bh_a01c03_m_v01
                bootboot_tall_bmn_archetype
                • + boot_tall_bmn_med_bh_a01_shin
                • Material: boot_tall_med_bh_a01c03_u
                All NPCs with this appearance (3)