1. NSCs
  2. location
  3. tython
  4. mob
  5. humanoid
  6. twilek_hunter
Portrait

Nalens Loyalist

Stufe 9 | Standard | Explosionsfeuer


Eigenschaften

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Blasterhieb

Schlägt das Ziel mit deiner Waffe für Kinetikschaden.

FQN: abl.​npc.​ability.​pistol.​blaster_whip

Blasterhieb
6 Sek.instant4 m2100%

Geladener Schuss

Feuert drei wirkungsvolle Schüsse auf dein Ziel ab.

FQN: abl.​npc.​ability.​pistol.​burst

Geladener Schuss
6 Sek.1.5 Sek. cast30 m1100%

In Deckung gehen

Rolle zum gewählten Deckungspunkt. In Deckung erhöht sich deine Fernkampfverteidigung und die meisten Angreifer treffen, sofern du in Deckung bleibst, stattdessen deine Deckung selbst.

FQN: abl.​state.​take_cover

In Deckung gehen
1 Sek.instantany075%

Schusswirbel

Ein Schusswirbel, der aus deinem Blaster abgefeuert wird.

FQN: abl.​npc.​ability.​pistol.​flurry_of_bolts

Schusswirbel
4.5 Sek.instant30 m025%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneinstant30 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.instant30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.instant30 m04%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneinstant4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneinstant4 m0100%

Interaction

Loot information

Loot package: 5284113298553779138

Metadaten

Appearance

3D model
Facial details
SlotDetails
head
(one of 4)
head_twilek_bmn_caucasian_a01
  • Material: head_twilek_bmn_caucasian_a01_v01
  • Material 1: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_twilek_bmn_caucasian_a01
  • Material: head_twilek_bmn_caucasian_a01_v01
  • Material 1: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_twilek_bmn_caucasian_a01
  • Material: head_twilek_bmn_caucasian_a01_v01
  • Material 1: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_twilek_bmn_caucasian_a01
  • Material: head_twilek_bmn_caucasian_a01_v01
  • Material 1: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
skincolor
(one of 5)
 skincolor_twilek_non_h04_p
     skincolor_twilek_non_h03_p
       skincolor_twilek_non_h02_p
         skincolor_twilek_non_h07_p
           skincolor_twilek_non_h01_p
            eyecolor
            (one of 4)
             eyecolor_twilek_non_h02_s
               eyecolor_twilek_non_h01_s
                 eyecolor_twilek_non_h03_s
                   eyecolor_twilek_non_h04_s
                    complexion
                    (one of 3)
                    comp_twilek_non_c02_m
                      comp_twilek_non_c09_m
                        comp_twilek_non_c16_m
                          facepaint
                          (one of 3)
                          tattoo_twilek_non_c04_u
                            tattoo_twilek_non_c02_u
                              tattoo_twilek_non_c05_u
                                age
                                (one of 2)
                                age_twilek_non_mid01_m
                                  age_non_non_none_u
                                    Body details
                                    SlotDetails
                                    chest
                                    (one of 3)
                                    chest_baggy_bmn_archetype
                                    • + chest_baggy_bmn_light_ge_a32_straps
                                    • + chest_baggy_bmn_light_ge_a32_shld
                                    • Material: chest_baggy_light_ge_a32settler01_m
                                    chest_baggy_bmn_archetype
                                    • + chest_baggy_bmn_light_ge_a32_loin
                                    • + chest_baggy_bmn_light_ge_a32_straps
                                    • Material: chest_baggy_light_ge_a32settler01_m
                                    chest_baggy_bmn_archetype
                                    • + chest_baggy_bmn_light_ge_a32_loin
                                    • + chest_baggy_bmn_light_ge_a32_straps
                                    • + chest_baggy_bmn_light_ge_a32_shld
                                    • Material: chest_baggy_light_ge_a32settler01_m
                                    hand
                                    (one of 2)
                                    hand_glove_bmn_archetype
                                    • + hand_glove_bmn_light_ge_a32_cuff
                                    • Material: hand_glove_light_ge_a32settler01_u
                                    hand_glove_bmn_archetype
                                    • Material: hand_glove_light_ge_a32settler01_u
                                    waist
                                    (one of 2)
                                    waist_belt_bmn_archetype
                                    • + waist_belt_bmn_light_ge_a32_back
                                    • + waist_belt_bmn_light_ge_a32_front
                                    • Material: waist_belt_light_ge_a32settler01_u
                                    waist_belt_bmn_archetype
                                    • + waist_belt_bmn_light_ge_a32_back
                                    • Material: waist_belt_light_ge_a32settler01_u
                                    legleg_pant_bmn_archetype
                                    • Material: leg_pant_light_ge_a32settler01_m_v02
                                    boot
                                    (one of 2)
                                    boot_tall_bmn_archetype
                                    • + boot_tall_bmn_light_ge_a32_pouch
                                    • Material: boot_tall_light_ge_a32settler01_u
                                    boot_tall_bmn_archetype
                                    • Material: boot_tall_light_ge_a32settler01_u
                                    All NPCs with this appearance (4)