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Portrait

Raumhafen-Administrator

Stufe 20-21 | Stark | Fernkampf


Eigenschaften

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

In Deckung gehen

Rolle zum gewählten Deckungspunkt. In Deckung erhöht sich deine Fernkampfverteidigung und die meisten Angreifer treffen, sofern du in Deckung bleibst, stattdessen deine Deckung selbst.

FQN: abl.​state.​take_cover

In Deckung gehen
1 Sek.instantany075%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneinstant30 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.instant30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.instant30 m04%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneinstant4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneinstant4 m0100%

Interaction

Loot information

Loot package: 17397920283006820794

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_caucasian_a04
  • Material: head_zabrakimp_bms_caucasian_a04c01
  • Eye material: eye_zabrakimp_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gehelmet08_bms_archetype
  • Material: face_gehelmet08_heavy_ge_a18mercenary08_u
skincolor
 skincolor_human_caucasian_h04_p
    eyecolor
     eyecolor_zabrak_non_h06_s
      complexioncomp_zabrak_non_eyebrow01_m
        facepaint
        (one of 2)
        tattoo_zabrak_non_evil03_u
          tattoo_zabrak_non_evil04_u
            Body details
            SlotDetails
            chestchest_baggy_bms_archetype
            • + chest_baggy_bms_heavy_ge_a18_shld
            • + chest_baggy_bms_heavy_ge_a18_chest
            • Material: chest_baggy_heavy_ge_a18mercenary08_m
            bracerbracer_short_bms_archetype
            • Material: bracer_short_heavy_ge_a18mercenary08_u_v01
            handhand_gauntlet_bms_archetype
            • Material: hand_gauntlet_heavy_ge_a18mercenary08_u
            waistwaist_belt_bms_archetype
            • + waist_belt_bms_heavy_ge_a18_front
            • + waist_belt_bms_heavy_ge_a18_back
            • Material: waist_belt_heavy_ge_a18mercenary08_u
            legleg_pant_bms_archetype
            • Material: leg_pant_heavy_ge_a18mercenary08_m_v01
            bootboot_tall_bms_archetype
            • Material: boot_tall_heavy_ge_a18mercenary08_u
            All NPCs with this appearance (7)