1. NSCs
  2. qtr
  3. flashpoint
  4. tython
  5. imperial
  6. enemy
  7. trash
  8. hard
  9. republic_trooper_ranged_staged
Portrait

Republikanischer Soldat

Stufe 60 | Standard | Kampfsoldat


Eigenschaften

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Feuerschutz

Diese NSC-Fähigkeit feuert einen Feuerkegel vor dem Anwender ab und verursacht Schaden bei bis zu 3 Zielen.

FQN: abl.​npc.​ability.​rifle.​suppressive_fire

Feuerschutz
15 Sek.4.5 Sek. channel15 m900100%

Gewehrschuss

Feuert zwei schnelle Schüsse ab und verursacht mittleren Schaden.

FQN: abl.​npc.​ability.​rifle.​rifle_shot

Gewehrschuss
3 Sek.instant30 m900100%

Hinterhalt

FQN: abl.​npc.​ability.​rifle.​ambush

Hinterhalt
12 Sek.2.5 Sek. cast30 m900100%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneinstant30 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.instant30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.instant30 m04%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneinstant4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneinstant4 m0100%

Interaction

Loot information

Loot package: 3224642912720145310

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_a02
  • Material: head_human_bmn_caucasian_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_trhelmet01_bmn_archetype
  • + face_trhelmet01_bmn_med_tr_a01_antenna
  • Material: face_gehelmet30_med_ge_a01repsoldier05_u
skincolor
 skincolor_human_non_h18_p
    complexioncomp_human_non_c01_m
      Body details
      SlotDetails
      chestchest_tight_bmn_archetype
      • + chest_tight_bmn_med_tr_a01_collar
      • + chest_tight_bmn_med_tr_a01_pocket
      • + chest_tight_bmn_med_ge_a01_back
      • Material: chest_tight_med_ge_a01repsoldier05_m
      bracerbracer_short_bmn_archetype
      • Material: bracer_short_med_ge_a01repsoldier05_u_v02
      handhand_gauntlet_bmn_archetype
      • + hand_gauntlet_bmn_med_tr_a01_front
      • Material: hand_gauntlet_med_ge_a01repsoldier05_u
      waistwaist_belt_bmn_archetype
      • + waist_belt_bmn_med_tr_a01_back
      • + waist_belt_bmn_med_tr_a01_front
      • Material: waist_belt_med_ge_a01repsoldier05_u
      legleg_pant_bmn_archetype
      • Material: leg_pant_med_ge_a01repsoldier04_m_v01
      bootboot_tall_bmn_archetype
      • + boot_tall_bmn_med_tr_a01_shin
      • Material: boot_tall_med_ge_a01repsoldier05_u
      All NPCs with this appearance (8)