1. NSCs
  2. location
  3. open_worlds
  4. class
  5. trooper
  6. chapter_3
  7. subtle_maneuvers
  8. senator_male_2
Portrait

Senator

Stufe 45 | Standard | Nahkampf


Eigenschaften

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

Interaction

Loot information

Loot package: 3727446132614532010

Metadaten

Appearance

3D model
Facial details
SlotDetails
head
(one of 2)
head_human_bmf_asian_npc01
  • Material: head_human_bmf_asian_npc01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmf_asian_a02
  • Material: head_human_bmf_asian_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 2)
hair_human_bmf_non_a05
  • Material: hair_human_non_a05_v01_m
hair_human_bmf_non_a13
  • Material: hair_human_non_a13_v01_m
skincolor
(one of 2)
 skincolor_human_non_h13_p
     skincolor_human_non_h16_p
      haircolor
      (one of 3)
       haircolor_human_non_h02_p
         haircolor_human_non_h10_p
           haircolor_human_non_h14_p
            eyecolor
             eyecolor_human_non_h02_s
              complexion
              (one of 2)
              comp_human_non_c28_m
                comp_human_non_c20_m
                  ageage_non_non_mid01_m
                    Body details
                    SlotDetails
                    chestchest_trenchtight_bmf_archetype
                    • + chest_trenchtight_bmf_light_ge_a25_collar
                    • + chest_trenchtight_bmf_light_ge_a25_bandoleer
                    • + chest_trenchtight_bmf_light_ge_a25_shld
                    • Material: chest_trenchtight_light_ge_a25formalmale02_m
                    bracerbracer_short_bmf_archetype
                    • Material: bracer_short_light_ge_a25formalmale02_u_v01
                    handhand_glove_bmf_archetype
                    • + hand_glove_bmf_light_ge_a25_wrist
                    • Material: hand_glove_light_ge_a25formalmale02_u
                    waistwaist_belt_bmf_archetype
                    • + waist_belt_bmf_light_ge_a25_front
                    • Material: waist_belt_light_ge_a25formalmale02_u
                    legleg_pant_bmf_archetype
                    • Material: leg_pant_light_ge_a25formalmale02_m_v02
                    bootboot_tall_bmf_archetype
                    • + boot_tall_bmf_light_ge_a25_shin
                    • Material: boot_tall_light_ge_a25formalmale02_u