1. NSCs
  2. exp
  3. seasons
  4. 01
  5. ep_07
  6. mob
  7. poi01_b
  8. standard_03
Portrait

Sicherheits-Untersuchungseinheit

Stufe 63-70 | Standard | Fernkampf


Eigenschaften

Passives (4)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (7)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Gewehrschuss

Feuert zwei schnelle Schüsse ab und verursacht mittleren Schaden.

FQN: abl.​npc.​ability.​rifle.​rifle_shot

Gewehrschuss
3 Sek.Sofort30 m010%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

In Deckung gehen

Rolle zum gewählten Deckungspunkt. In Deckung erhöht sich deine Fernkampfverteidigung und die meisten Angreifer treffen, sofern du in Deckung bleibst, stattdessen deine Deckung selbst.

FQN: abl.​state.​take_cover

In Deckung gehen
1 Sek.Sofortany075%

Interaction

Char ref: chr.cinematics_placeholder_no_lines

Loot information

Loot package: 4097450713733981809

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_caucasian_a02
  • Material: head_human_bms_caucasian_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_sphelmet01_bms_archetype
  • Material: face_sphelmet01_heavy_ge_mtx91c02_u
haircolor
 haircolor_human_non_h13_p
    eyecolor
     eyecolor_human_non_h08_s
      Body details
      SlotDetails
      chestchest_tight_bms_archetype
      • + chest_tight_bms_heavy_ge_mtx91_shld
      • + chest_tight_bms_heavy_ge_mtx91_chest
      • Material: chest_tight_heavy_ge_mtx91c02_u
      bracerbracer_short_bms_archetype
      • Material: bracer_short_heavy_ge_mtx91c02_u
      handhand_glove_bms_archetype
      • + hand_glove_bms_heavy_ge_mtx91_wrist
      • Material: hand_glove_heavy_ge_mtx91c02_u
      waistwaist_belt_bms_archetype
      • + waist_belt_bms_heavy_ge_mtx91_front
      • + waist_belt_bms_heavy_ge_mtx91_back
      • Material: waist_belt_heavy_ge_mtx91c02_u
      legleg_pant_bms_archetype
      • Material: leg_pant_heavy_ge_mtx91c02_u
      bootboot_tall_bms_archetype
      • + boot_tall_bms_heavy_ge_mtx91_shin
      • Material: boot_tall_heavy_ge_mtx91c02_u
      All NPCs with this appearance (4)