1. Objekte
  2. location
  3. open_worlds
  4. class
  5. trooper
  6. chapter_1
  7. the_shadow_fist
  8. dynamic_laser_trip_wire_passive_3

Kontrolleinheit

Eigenschaften

Developer comment

The dynamic object of the laser trip wires. These are visual indicators the player may interact with to disable. This unit type does not rotate automatically and is active until deactivated. The beam is not visible unless the state is transitioned into visible by an outside force. Instance 1.

Interaction

Metadaten

Appearance

dyn.location.open_worlds.class.trooper.chapter_1.the_shadow_fist.laser_trip_wire