1. Objekte
  2. location
  3. open_worlds
  4. class
  5. bounty_hunter
  6. chapter_2
  7. notorious
  8. dynamic_casino_overload_3

Blitzquelle

Eigenschaften

Developer comment

Dynamic object with the states Initial (start), Damaged_Warning (end), Damaged_Overloaded. There are three of theses object; each arm automatically toggles itself active/inactive. When an arm is active the path for the lightning will apply a Dojo to any present within the path. Each arm has a corresponding hydra variable for referencing to turning active/inactive.

Interaction

Metadaten

Appearance

dyn.location.open_worlds.class.bounty_hunter.chapter_2.notorious.bh_owe_notorious_casino_overload