Mount Stealth
Mount Stealth
Activates a stealth generator while mounted, increasing your stealth level by 15 and making you and your companion difficult to detect. Your companion will not react to enemy attacks while in stealth. Lasts for 30 seconds. Must be mounted to use.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Initializers: |
|
Metadata
Contained since: | Patch 6.0.0 |
Global ID: | 16140901772545898291 |
Combat log ID: | 4217344352059392 |
FQN: | abl. |
Star Wars name: | Mount Stealth |
Other languages: | Transportmittel-Tarnung Furtivité de monture |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [30s]
Mount Stealth
Difficult to detect.Slot: Buff Duration: 30s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.buff. is_ detectable abl. , tag.category. guild_ perk abl. , tag.gld. guild_ perk_ active abl. , tag.buff. self_ stealth abl. buff. stealth Initializers: - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. buff. stealth
- Max Stack Count = (int) 1 - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 30s
- Max Duration = (time) 30s
Conditions: - If TARGET is a player
Global ID: 16140954363820496908 FQN: abl. gld. perk. mount_ stealth/12/1 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Put TARGET into stealth
- Set movement speed to 85%
- Modify stat Increased Stealth Level, increase by 15
- Play appearance epp.
agent. stealth. cast_instant
- 2
- When effect is applied
Perform the following actions:
- Play appearance epp.
agent. stealth. loop
- 3
- When effect is applied
- When effect is refreshed
Override target to:
- Companion
- Master = (int) 3
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- 4
- When character takes damage without tags tag.
abl. , delayed by 2sutility. does_not_break_stealth - When starting a conversation
- On Effect Dispelled
- Tag Exclusions = (string)
- Ability Spec = 0 – not found
- Proc Chance Percent = (float) 0
- Rate Limit Interval = (time) 0s
- Tags: tag.abl. player. mount
Perform the following actions:
- Remove this effect
- When character takes damage without tags tag.
- 5
- Just before this effect is removed
Override target to:
- Companion
- Master = (int) 3
Perform the following actions:
- Dispel all effects from tags tag.abl.buff.stealth
- 6
- Just before this effect is removed
Perform the following actions:
- Play appearance epp.
agent. stealth. exit - Dispel all effects from tags tag.abl.buff.vanish
- [30s]
Mount Stealth
Difficult to detect.Slot: Buff Duration: 30s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.buff. is_ detectable abl. , tag.category. guild_ perk abl. , tag.gld. guild_ perk_ active abl. , tag.buff. self_ stealth abl. buff. stealth Initializers: - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. buff. stealth
- Max Stack Count = (int) 1 - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 30s
- Max Duration = (time) 30s
Conditions: - <
- If TARGET is alive
- If TARGET is a companion
Global ID: 16140957662355375477 FQN: abl. gld. perk. mount_ stealth/12/2 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Put TARGET into stealth
- Set posture of TARGET to Passive
- Play appearance epp.
agent. stealth. cast_instant
- 2
- When effect is applied
Perform the following actions:
- Play appearance epp.
agent. stealth. loop
- 3
- When character deals damage that does not get redirected, delayed by 1s
Perform the following actions:
- Remove this effect
- 4
- Just before this effect is removed
Override target to:
- Master
- Pet = (int) 3
Perform the following actions:
- Dispel all effects from tags tag.abl.buff.stealth
- 5
- Just before this effect is removed
Only when the following conditions are met:
- If TARGET does not have one effect from Passive
Passive
Commands your companion to stop fighting and follow you.
FQN: abl.companion.follow
Perform the following actions:
- Set posture of TARGET to Defensive
- 6
- Just before this effect is removed
Perform the following actions:
- Play appearance epp.
agent. stealth. exit