Prototype Electron Barrier
Prototype Electron Barrier
DNT - Hareth shields herself from incoming damage from all attacks for a short duration.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16140902127215518281 |
Combat log ID: | 2290660677779456 |
FQN: | abl. |
Star Wars name: | Prototype Electron Barrier |
Other languages: | Prototyp-Elektronenbarriere Prototype de barrière d'électrons |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [25s]
Prototype Electron Barrier
Temporarily invulnerable to all damage, stuns, inturrupts, and knockbacks.Slot: Buff Duration: 25s On death: Effect is removed Tick rate: 1s (25 ticks) # occurrences: 1 Tags: tag. abl. buff. interrupt_ immunity Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 25s
- Max Duration = (time) 25s
Global ID: 16141019653204721048 Combat log ID: 2290660677779717 FQN: abl. npc. ability. custom. boss. colonel_ hareth. iron_ curtain/0/1 - Set Stack Limit
- 1
- When effect is applied
- When effect ticks
Perform the following actions:
- Play appearance epp.
npc. ability. custom. boss. colonel_hareth. shield_tick - Delay next ability by 2s (GCD)
- 2
- When effect is applied
Perform the following actions:
- Play appearance epp.
npc. , dependent on calling effectability. custom. boss. colonel_hareth. shield_begin - Immobilize but allow rotation
- Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. banish - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. knockdown - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. physics - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. root - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. sleep - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. snare - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. stun - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. interrupt - Mark as neutralized
- Modify Threat
- Is Taunt = (bool) false
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) -1
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- 3
- Before NPC with this effect takes damage
Perform the following actions:
- Absorb Damage
- Damage Type = (int) 5
- Spell Type = (int) 1
- Level Cap = (int) 0
- Amplifier Spec = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 1
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Max Damage Absorbed = (float) 0
- Healing Power Coefficient = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 4
- Just before this effect is removed
Perform the following actions:
- Dispel all effects from tags tag.abl.quest.location.belsavis.class.jedi_knight.anarchy.boss_shield_buff