Whirling Blade
Whirling Blade
Hurls the main-hand lightsaber at a target, dealing <<1>> weapon damage and slowing its movement speed by 50% for <<2[%d seconds/%d second/%d seconds]>>. Only usable on targets at or below 30% max health.
Replaces Dispatch.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Initializers: |
|
Metadata
Contained since: | Patch 6.0.0 |
Global ID: | 16140903271816442789 |
Combat log ID: | 4083955552747520 |
FQN: | abl. |
Star Wars name: | Whirling Blade |
Other languages: | Wirbelklinge Lame tourbillonnante |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [0s]
Effect #1Slot: Other (not visible) Duration: instant # occurrences: 0 Tags: tag. abl. , tag.jedi_ knight. direct_ damage abl. , tag.utility. aggressive_ action abl. , tag.jedi_ knight. melee_ damage abl. , tag.jedi_ knight. whirling_ blade abl. , tag.jedi_ knight. force_ clarity_ benefit abl. , tag.jedi_ knight. focus_ spender abl. , tag.jedi_ knight. melee_ ability abl. jedi_ knight. gather_ strength_ beneficiary Global ID: 16141022515246014054 FQN: abl. jedi_ knight. skill. vigilance. whirling_ blade/6/1 - 1
- When effect is applied
Only when the following conditions are met:
- If CASTER is positioned 4m to 45m to melee distance of TARGET
Perform the following actions:
- Play appearance epp.
jedi_knight. , dependent on calling effectcensuring_slice. throw - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) true
- Hit Checked = (bool) false
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 1
- Travel Speed = (float) 0
- Travel Time = (time) 0.5s
- 2
- When effect is applied
Only when the following conditions are met:
- <
- If CASTER is positioned ≤ 4m to melee distance of TARGET
- If previous subeffect did not meet all conditions
Perform the following actions:
- Play appearance epp.
jedi_knight. , dependent on calling effectcensuring_slice. close_range - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) true
- Hit Checked = (bool) false
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 1
- Travel Speed = (float) 0
- Travel Time = (time) 0.5s
- 3
- When projectile completed travel and hit target
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.27
- Standard Health Percent Min = (float) 0.27
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) 0.8
- Coefficient = (float) 2.7
- Health Steal Percentage = (float) 0
- Slots = Primary Melee - Add effect #2 to TARGET from CASTER, Combat Math Only
- [3s]
Slowed (Physical)
Movement speed reduced.Slot: Debuff Duration: 3s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.utility. aggressive_ action abl. , tag.debuff. snare abl. , tag.jedi_ knight. whirling_ blade abl. , tag.dispel_ type. physical abl. , tag.jedi_ knight. focus_ spender abl. jedi_ knight. melee_ ability Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 3s
- Max Duration = (time) 3s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Negative, cannot toggle off
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141023614757641275 Combat log ID: 4083955552747806 FQN: abl. jedi_ knight. skill. vigilance. whirling_ blade/6/2 - Set Duration
- 1
- When effect is applied
- When effect is refreshed
Perform the following actions:
- Play appearance epp.
jedi_knight. , dependent on calling effectdual_saber_throw. slow
- 2
- When effect is applied
Perform the following actions:
- Set movement speed to 50%