Resonance
Resonance
Attributes
Type: | active |
Activation time: | 2m 5s channel |
Target type: | Self |
AI type: | Buff |
Metadata
Contained since: | Patch 3.0.0 |
Global ID: | 16140906601498000112 |
Combat log ID: | 3447578838433792 |
FQN: | abl. |
Star Wars name: | Resonance |
Other languages: | Resonanz Résonance |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [does not expire]
Resonance
Deals periodic kinetic damage to enemies within 1km. Upon successful completion, deals massive damage to enemies within 1km. Dealing sufficient damage will break this channel.
Through masterful control of the Force, Revan has created a Force resonance with The Machine's core, and is channeling its power into an immense attack.Slot: Buff Duration: during channel (2m 5s) On death: Effect is removed Tick rate: 6s (20 ticks) # occurrences: 0 Global ID: 16141083862325325791 FQN: abl. operation. yavin_ 4. enemy. boss. the_ returned. resonance/27/1 - 1
- When effect ticks
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 16
- Sort Type = Closest
- Radius = 150m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is a player
Perform the following actions:
- Add effect #4 to TARGET from CASTER
- 2
- Just before this effect is removed
Only when the following conditions are met:
- If CASTER does not have 1 or more effects with the tag tag.abl.operation.yavin_4.boss.the_returned.resonance_damage_shield_popped
Perform the following actions:
- Add effect #5 to TARGET from CASTER
- 3
- Just before this effect is removed
Perform the following actions:
- Add effect #6 to TARGET from CASTER
- [hidden] [1800s]
Effect #2Slot: Buff Duration: 30m 0s On death: Effect is removed # occurrences: 0 Tags: tag. abl. operation. yavin_ 4. boss. the_ returned. resonance_ damage_ shield Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 30m 0s
- Max Duration = (time) 30m 0s
Global ID: 16141084961836952994 FQN: abl. operation. yavin_ 4. enemy. boss. the_ returned. resonance/27/2 - Set Duration
- 1
- Before NPC with this effect takes damage
Only when the following conditions are met:
- If difficulty is set to 8-man SM
Perform the following actions:
- Absorb Damage
- Damage Type = (int) 5
- Spell Type = (int) 1
- Level Cap = (int) 0
- Amplifier Spec = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 1
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Max Damage Absorbed = (float) 892,961
- Healing Power Coefficient = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 2
- Before NPC with this effect takes damage
Only when the following conditions are met:
- If difficulty is set to 8-man VM
Perform the following actions:
- Absorb Damage
- Damage Type = (int) 5
- Spell Type = (int) 1
- Level Cap = (int) 0
- Amplifier Spec = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 1
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Max Damage Absorbed = (float) 568,227
- Healing Power Coefficient = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 3
- Before NPC with this effect takes damage
Only when the following conditions are met:
- If difficulty is set to 16-man SM
Perform the following actions:
- Absorb Damage
- Damage Type = (int) 5
- Spell Type = (int) 1
- Level Cap = (int) 0
- Amplifier Spec = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 1
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Max Damage Absorbed = (float) 892,584
- Healing Power Coefficient = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 4
- Before NPC with this effect takes damage
Only when the following conditions are met:
- If difficulty is set to 16-man VM
Perform the following actions:
- Absorb Damage
- Damage Type = (int) 5
- Spell Type = (int) 1
- Level Cap = (int) 0
- Amplifier Spec = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 1
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Max Damage Absorbed = (float) 2,000,000
- Healing Power Coefficient = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 5
- Just before this effect is removed
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- [hidden] [10s]
Effect #3Slot: Buff Duration: 10s On death: Effect is removed # occurrences: 0 Tags: tag. abl. operation. yavin_ 4. boss. the_ returned. resonance_ damage_ shield_ popped Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 10s
- Max Duration = (time) 10s
Conditions: - Can only be called by other effects
Global ID: 16141086061348580469 FQN: abl. operation. yavin_ 4. enemy. boss. the_ returned. resonance/27/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Interrupt ability but do not prevent follow-up usage
- [0s] [not displayed]
Effect #4Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. utility. is_ aoe Conditions: - Can only be called by other effects
Global ID: 16141078364767189072 FQN: abl. operation. yavin_ 4. enemy. boss. the_ returned. resonance/27/4 - 1
- When effect is applied
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.1
- Standard Health Percent Min = (float) 0.1
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- [0s] [not displayed]
Effect #5Slot: Debuff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141079464278816291 FQN: abl. operation. yavin_ 4. enemy. boss. the_ returned. resonance/27/5 - 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 16
- Sort Type = Closest
- Radius = 150m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is a player
- If difficulty is set to Story Mode
Perform the following actions:
- Ballistic Impulse, centered at caster, possibly knockdown, momentum = 3, 35° pitch, 0° yaw
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 4
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.35
- Standard Health Percent Min = (float) 0.35
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Play appearance epp.
operation. , dependent on calling effectyavin_4. boss. the_returned. resonant_overload
- 2
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 16
- Sort Type = Closest
- Radius = 150m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is a player
- If difficulty is set to Veteran or Master Mode
Perform the following actions:
- Ballistic Impulse, centered at caster, possibly knockdown, momentum = 5, 35° pitch, 0° yaw
- Instantly kill the TARGET
- Play appearance epp.
operation. , dependent on calling effectyavin_4. boss. the_returned. resonant_overload
- [hidden] [4s]
Effect #6Slot: Buff Duration: 4s On death: Effect is removed Tick rate: 2s (2 ticks) # occurrences: 0 Hydra script: hyd. operation. yavin_ 4. enemy. boss. the_ returned. inst_ the_ returned Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 4s
- Max Duration = (time) 4s
Conditions: - Can only be called by other effects
Global ID: 16141080563790443766 FQN: abl. operation. yavin_ 4. enemy. boss. the_ returned. resonance/27/6 - Set Duration
- 1
- When effect is applied
Only when the following conditions are met:
- If CASTER has an effect with the tag tag.abl.operation.yavin_4.boss.the_returned.resonance_damage_shield_popped
Perform the following actions:
- Add effect #7 to TARGET from CASTER
- 2
- When effect is applied
Perform the following actions:
- Add effect #8 to TARGET from CASTER
- Add effect #9 to TARGET from CASTER
- Modify cooldown of Bloodfury by -1%
Bloodfury
FQN: abl.operation.yavin_4.enemy.boss.the_returned.bloodfury
- Delay next ability by 4s (GCD)
- Dispel all effects from tags tag.abl.operation.yavin_4.boss.the_returned.immobility
- Dispel all effects from ability Resonance
Resonance
FQN: abl.operation.yavin_4.enemy.boss.the_returned.resonance_precast
- Dispel all effects from tags tag.abl.operation.yavin_4.boss.the_returned.invulnerability
- 3
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 1
- Sort Type = Closest
- Radius = 70m
Only when the following conditions are met:
- If TARGET has one effect from [passives_health] applied by TARGET
[passives_health]
FQN: abl.operation.yavin_4.enemy.boss.the_returned.machine_core.passives_health
Perform the following actions:
- Add effect #8 to TARGET from CASTER
- 4
- When effect ticks the 1st time
Perform the following actions:
- Execute hydra hook P7_Transition
- [3s]
Backlash
Suffered a powerful backlash while channeling an immense amount of force energy. Stunned and unable to act.Slot: Buff Duration: 3s On death: Effect is removed Tick rate: 2s (1 ticks) # occurrences: 0 Hydra script: hyd. operation. yavin_ 4. enemy. boss. the_ returned. inst_ the_ returned_ barks Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 3s
- Max Duration = (time) 3s
Conditions: - Can only be called by other effects
Global ID: 16141081663302070969 Combat log ID: 3447578838434092 FQN: abl. operation. yavin_ 4. enemy. boss. the_ returned. resonance/27/7 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Ballistic Impulse, centered at caster, immediately knockdown, momentum = 1.4, 40° pitch, 180° yaw
- Stun the TARGET
- Play appearance epp.
operation. , dependent on calling effectyavin_4. boss. the_returned. resonant_overload - Execute hydra hook Bark_P7_Trans
- [hidden] [does not expire]
Effect #8Slot: Buff Duration: passive On death: Effect is removed Initial stacks: 7 Max stacks: 7 # occurrences: 0 Tags: tag. abl. operation. yavin_ 4. boss. the_ returned. transition_ phase_ 7 Conditions: - Can only be called by other effects
Global ID: 16141073966720679588 FQN: abl. operation. yavin_ 4. enemy. boss. the_ returned. resonance/27/8
- [hidden] [25s]
[HIDDEN]Heave BlockerSlot: Buff Duration: 25s On death: Effect is removed # occurrences: 0 Tags: tag. abl. operation. yavin_ 4. boss. the_ returned. heave_ blocker Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 25s
- Max Duration = (time) 25s
Conditions: - Can only be called by other effects
Global ID: 16141075066232307063 Combat log ID: 3447578838434110 FQN: abl. operation. yavin_ 4. enemy. boss. the_ returned. resonance/27/9 - Set Duration