[quake]
[quake]
Attributes
Type: | active |
Activation time: | 5s channel |
Target type: | Attackable |
AI type: | Attack |
Metadata
Contained since: | Patch 6.0.0 |
Global ID: | 16140908197702840261 |
Combat log ID: | 4159723070816256 |
FQN: | abl. |
Star Wars name: | [quake] |
Other languages: | [quake] [quake] |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [does not expire]
[quake]Slot: Debuff Duration: during channel (5s) On death: Effect is removed Tick rate: 1s (5 ticks) # occurrences: 0 Global ID: 16141021997536512319 FQN: abl. flashpoint. nathema. boss. boss1. quake/3/1 - 1
- When effect ticks
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 1
- Sort Type = Random
- Radius = 20m
Only when the following conditions are met:
- If TARGET is a player
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141025296071396566 FQN: abl. flashpoint. nathema. boss. boss1. quake/3/2 - 1
- When effect is applied
Perform the following actions:
- Create Area Effect
- Use Target Bounding Volume = (bool) true
- Expire On Effect Removal = (bool) false
- InitialPosition_Type = (string) aoePositionOptionType_Entity
- InitialPosition_EntityType = (string) aoeTarget_Caster
- InitialPosition_X_ScalarType = (string) aoeScalarType_LiteralValue
- InitialPosition_Y_ScalarType = (string) aoeScalarType_LiteralValue
- InitialPosition_Z_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Type = (string) aoeOrientationOptionType_DirectionBetweenEntities
- InitialOrientation_FromEntityType = (string) aoeTarget_Caster
- InitialOrientation_ToEntityType = (string) aoeTarget_Target
- Shape Type = (string) aoeCone
- Target Conditions = (string) aoeTargetCondition_IsEnemy[aoeParameter_Enemyof:aoeConditionTarget_Caster];aoeTargetCondition_IsAlive
- InitialOrientation_Pitch_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Yaw_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Roll_ScalarType = (string) aoeScalarType_LiteralValue
- Height_ScalarType = (string) aoeScalarType_LiteralValue
- Area Effect Tag = (string)
- AngularWidth_ScalarType = (string) aoeScalarType_LiteralValue
- Ability Spec =[quake_damage][quake_damage]
FQN: abl.flashpoint.nathema.boss.boss1.quake_damage
- Min Tick Count = (int) 1
- Max Tick Count = (int) 1
- Tick Rate = (float) 1
- Min Lifespan = (float) 1
- Max Lifespan = (float) 1
- InitialPosition_X_Value = (float) 0
- InitialPosition_Y_Value = (float) 0
- InitialPosition_Z_Value = (float) 0
- InitialOrientation_Pitch_Value = (float) 0
- InitialOrientation_Yaw_Value = (float) 0
- InitialOrientation_Roll_Value = (float) 0
- Height_Value = (float) 0.6
- Min Distance = (float) 0
- First Tick Delay = (float) 0
- AngularWidth_Value = (float) 60 - Play appearance epp.
flashpoint. , dependent on calling effectnathema. boss. boss1. quake_swing