[passive]
[passive]
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Metadata
Contained since: | Patch 2.4.0 |
Global ID: | 16140908515795595399 |
Combat log ID: | 3272576100990976 |
FQN: | abl. |
Star Wars name: | [passive] |
Other languages: | [passive] [passive] |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Buff Duration: passive On death: Effect is removed # occurrences: 0 Global ID: 16140995801074006943 FQN: abl. operation. oricon. fortress. boss. gate_ puzzle. npc. dreadguard_ mini_ boss. passive/15/1 - 1
- When effect is applied
Perform the following actions:
- Modify meta stat Ability Force Cost for ability Ranged Attack, increase by 1
Ranged Attack
A series of ranged shots for an NPC
FQN: abl.flurry.npc.ranged
- Modify meta stat Ability Force Cost for ability Unarmed Attack, increase by 1
Unarmed Attack
A single unarmed swing for an NPC
FQN: abl.flurry.npc.unarmed
- Modify meta stat Ability Force Cost for ability Melee Attack, increase by 1.01
Melee Attack
A series of melee swings for an NPC.
FQN: abl.flurry.npc.melee
- 2
- When effect is applied
Only when the following conditions are met:
- If difficulty is set to 8-man SM
Perform the following actions:
- Modify stat Max Health, set to 125.52%
- 3
- When effect is applied
Only when the following conditions are met:
- <
- If difficulty is not set to Master Mode
- If difficulty is set to 8-man VM
Perform the following actions:
- Modify stat Max Health, set to 212.70001%
- Modify stat Damage Done Modifier (Percentage), increase by 0.5
- 4
- When effect is applied
Only when the following conditions are met:
- <
- If difficulty is set to Master Mode
- If difficulty is set to 8-man VM
Perform the following actions:
- Modify stat Damage Done Modifier (Percentage), increase by 0.5
- 5
- When effect is applied
Only when the following conditions are met:
- If difficulty is set to 16-man SM
Perform the following actions:
- Modify stat Max Health, set to 310.94%
- Modify stat Damage Done Modifier (Percentage), increase by 0.75
- Modify meta stat Damage Done Modifier (Percentage) for ability Slam, decrease by 90%
Slam
FQN: abl.operation.oricon.fortress.boss.gate_puzzle.npc.dreadguard_mini_boss.frontal_cone
- 6
- When effect is applied
Only when the following conditions are met:
- <
- If difficulty is not set to Master Mode
- If difficulty is set to 16-man VM
Perform the following actions:
- Modify stat Max Health, set to 481.61998%
- Modify stat Damage Done Modifier (Percentage), increase by 1.5
- 7
- When effect is applied
Only when the following conditions are met:
- <
- If difficulty is set to Master Mode
- If difficulty is set to 16-man VM
Perform the following actions:
- Modify stat Damage Done Modifier (Percentage), increase by 1.5
- [hidden] [5s]
Effect #2Slot: Buff Duration: 5s On death: Effect is removed # occurrences: 0 Tags: tag. abl. operation. generic. ability_ delay. ability_ 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 5s
- Max Duration = (time) 5s
Conditions: - Can only be called by other effects
Global ID: 16140999099608891062 FQN: abl. operation. oricon. fortress. boss. gate_ puzzle. npc. dreadguard_ mini_ boss. passive/15/2 - Set Duration
- [hidden] [12s]
Effect #3Slot: Buff Duration: 12s On death: Effect is removed # occurrences: 0 Tags: tag. abl. operation. generic. ability_ delay. ability_ 2 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 12s
- Max Duration = (time) 13s
Conditions: - Can only be called by other effects
Global ID: 16140998000097263481 FQN: abl. operation. oricon. fortress. boss. gate_ puzzle. npc. dreadguard_ mini_ boss. passive/15/3 - Set Duration
- [hidden] [15s]
Effect #4Slot: Buff Duration: 15s On death: Effect is removed # occurrences: 0 Tags: tag. abl. operation. generic. ability_ delay. ability_ 3 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 15s
- Max Duration = (time) 15s
Conditions: - Can only be called by other effects
Global ID: 16141001298632139280 FQN: abl. operation. oricon. fortress. boss. gate_ puzzle. npc. dreadguard_ mini_ boss. passive/15/4 - Set Duration
- [does not expire]
Unshakable
Cannot be interrupted.Slot: Buff Duration: passive On death: Effect persists # occurrences: 1 Tags: tag. abl. buff. interrupt_ immunity Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - If difficulty is set to Veteran or Master Mode
Global ID: 16141000199120511171 Combat log ID: 3272576100991246 FQN: abl. operation. oricon. fortress. boss. gate_ puzzle. npc. dreadguard_ mini_ boss. passive/15/5 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. interrupt