1. Abilities
  2. exp
  3. seasons
  4. 02
  5. ep_08
  6. boss
  7. boss_02
  8. boss
  9. passive

[passive]

[passive]

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Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
[passive]
2
abl_tr_co_trauma_stabilizersShielded – Absorbs all incoming attacks.
3
choke
[passive]
  • [15s]
    abl_tr_co_trauma_stabilizersShielded
    Absorbs all incoming attacks.

  • 1
    • When effect expires

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • 2
    • When effect is applied

    Perform the following actions:

    • Immobilize but allow rotation
    • Mark as neutralized
    • Play appearance epp.agent.orbital_strike.cast_loop_npc, dependent on calling effect
  • 3
    • When character takes damage

    Perform the following actions:

    • Play appearance epp.bounty_hunter.responsive_obviation.reflect_damage, dependent on calling effect
    • Absorb Damage
      - Damage Type = (int) 5
      - Spell Type = (int) 1
      - Level Cap = (int) 0
      - Amplifier Spec = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 1
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Max Damage Absorbed = (float) 0
      - Healing Power Coefficient = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • [hidden] [15s]
    chokeEffect #3

  • 1
    • When effect expires

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Execute hydra hook knight_wave_1
  • 2
    • When effect is applied

    Perform the following actions:

    • Execute hydra hook shield_phase